UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UMovieSceneSection Class Reference

#include <MovieSceneSection.h>

+ Inheritance diagram for UMovieSceneSection:

Public Member Functions

MOVIESCENE_API bool TryModify (bool bAlwaysMarkDirty=true)
 
MOVIESCENE_API bool IsReadOnly () const
 
TRange< FFrameNumberGetRange () const
 
TRange< FFrameNumberGetTrueRange () const
 
void ExpandToFrame (FFrameNumber InFrame)
 
virtual void SetRange (const TRange< FFrameNumber > &NewRange)
 
bool HasStartFrame () const
 
bool HasEndFrame () const
 
FFrameNumber GetInclusiveStartFrame () const
 
FFrameNumber GetExclusiveEndFrame () const
 
virtual MOVIESCENE_API void SetStartFrame (TRangeBound< FFrameNumber > NewStartFrame)
 
virtual MOVIESCENE_API void SetEndFrame (TRangeBound< FFrameNumber > NewEndFrame)
 
bool IsTimeWithinSection (FFrameNumber Position) const
 
virtual MOVIESCENE_API TOptional< TRange< FFrameNumber > > GetAutoSizeRange () const
 
EMovieSceneCompletionMode GetCompletionMode () const
 
void SetCompletionMode (EMovieSceneCompletionMode InCompletionMode)
 
FOptionalMovieSceneBlendType GetBlendType () const
 
virtual void SetBlendType (EMovieSceneBlendType InBlendType)
 
MOVIESCENE_API FMovieSceneBlendTypeField GetSupportedBlendTypes () const
 
MOVIESCENE_API int32 GetBlendingOrder () const
 
virtual MOVIESCENE_API void MoveSection (FFrameNumber DeltaTime)
 
MOVIESCENE_API TRange< FFrameNumberComputeEffectiveRange () const
 
virtual MOVIESCENE_API UMovieSceneSectionSplitSection (FQualifiedFrameTime SplitTime, bool bDeleteKeys)
 
virtual MOVIESCENE_API void TrimSection (FQualifiedFrameTime TrimTime, bool bTrimLeft, bool bDeleteKeys)
 
virtual MOVIESCENE_API TSharedPtr< FStructOnScopeGetKeyStruct (TArrayView< const FKeyHandle > KeyHandles)
 
virtual FMovieSceneTimeWarpVariantGetTimeWarp ()
 
virtual void GetSnapTimes (TArray< FFrameNumber > &OutSnapTimes, bool bGetSectionBorders) const
 
MOVIESCENE_API void SetRowIndex (int32 NewRowIndex)
 
int32 GetRowIndex () const
 
void SetOverlapPriority (int32 NewPriority)
 
int32 GetOverlapPriority () const
 
virtual MOVIESCENE_API const UMovieSceneSectionOverlapsWithSections (const TArray< UMovieSceneSection * > &Sections, int32 TrackDelta=0, int32 TimeDelta=0) const
 
virtual MOVIESCENE_API void InitialPlacement (const TArray< UMovieSceneSection * > &Sections, FFrameNumber InStartTime, int32 InDuration, bool bAllowMultipleRows)
 
virtual MOVIESCENE_API void InitialPlacementOnRow (const TArray< UMovieSceneSection * > &Sections, FFrameNumber InStartTime, int32 InDuration, int32 InRowIndex)
 
void SetIsActive (bool bInIsActive)
 
bool IsActive () const
 
void SetIsLocked (bool bInIsLocked)
 
bool IsLocked () const
 
void SetPreRollFrames (int32 InPreRollFrames)
 
int32 GetPreRollFrames () const
 
void SetPostRollFrames (int32 InPostRollFrames)
 
int32 GetPostRollFrames () const
 
MOVIESCENE_API void SetColorTint (const FColor &InColorTint)
 
MOVIESCENE_API FColor GetColorTint () const
 
virtual TOptional< FFrameTimeGetOffsetTime () const
 
virtual void MigrateFrameTimes (FFrameRate SourceRate, FFrameRate DestinationRate)
 
virtual void MigrateFrameTimes (const UE::MovieScene::IRetimingInterface &Retimer)
 
virtual void OnBindingIDsUpdated (const TMap< UE::MovieScene::FFixedObjectBindingID, UE::MovieScene::FFixedObjectBindingID > &OldFixedToNewFixedMap, FMovieSceneSequenceID LocalSequenceID, TSharedRef< UE::MovieScene::FSharedPlaybackState > SharedPlaybackState)
 
virtual void GetReferencedBindings (TArray< FGuid > &OutBindings)
 
MOVIESCENE_API void GetOverlappingSections (TArray< UMovieSceneSection * > &OutSections, bool bSameRow, bool bIncludeThis)
 
MOVIESCENE_API bool CanHaveOpenLowerBound () const
 
MOVIESCENE_API bool CanHaveOpenUpperBound () const
 
MOVIESCENE_API float EvaluateEasing (FFrameTime InTime) const
 
MOVIESCENE_API void EvaluateEasing (FFrameTime InTime, TOptional< float > &OutEaseInValue, TOptional< float > &OutEaseOutValue, float *OutEaseInInterp, float *OutEaseOutInterp) const
 
MOVIESCENE_API TRange< FFrameNumberGetEaseInRange () const
 
MOVIESCENE_API TRange< FFrameNumberGetEaseOutRange () const
 
MOVIESCENE_API FMovieSceneChannelProxyGetChannelProxy () const
 
MOVIESCENE_API void InvalidateChannelProxy ()
 
bool GetSupportsInfiniteRange () const
 
virtual bool ShowCurveForChannel (const void *Channel) const
 
virtual float GetTotalWeightValue (FFrameTime InTime) const
 
virtual MOVIESCENE_API UObjectGetImplicitObjectOwner ()
 
virtual UObjectGetSourceObject () const
 
void OnAddedToTrack (UMovieSceneTrack *Track)
 
void OnRemovedFromTrack ()
 
MOVIESCENE_API void BuildDefaultComponents (UMovieSceneEntitySystemLinker *EntityLinker, const UE::MovieScene::FEntityImportParams &Params, UE::MovieScene::FImportedEntity *OutLedgerEntry)
 
- Public Member Functions inherited from UMovieSceneDecorationContainerObject
UObjectFindDecoration (const TSubclassOf< UObject > &InClass) const
 
MOVIESCENE_API void AddDecoration (UObject *InDecoration)
 
MOVIESCENE_API UObjectGetOrCreateDecoration (const TSubclassOf< UObject > &InClass)
 
MOVIESCENE_API void RemoveDecoration (const TSubclassOf< UObject > &InClass)
 
TArrayView< const TObjectPtr< UObject > > GetDecorations () const
 
template<typename DecorationType >
DecorationTypeFindDecoration () const
 
template<typename DecorationType >
DecorationTypeGetOrCreateDecoration ()
 
template<typename DecorationType >
void RemoveDecoration ()
 
void GetCompatibleUserDecorations (TSet< UClass * > &OutClasses) const
 
- Public Member Functions inherited from UMovieSceneSignedObject
MOVIESCENE_API UMovieSceneSignedObject (const FObjectInitializer &Init)
 
MOVIESCENE_API void MarkAsChanged ()
 
const FGuidGetSignature () const
 
MOVIESCENE_API void BroadcastChanged ()
 
FOnSignatureChangedOnSignatureChanged ()
 
virtual MOVIESCENE_API void PostLoad () override
 
- Public Member Functions inherited from UObject
COREUOBJECT_API UObject ()
 
COREUOBJECT_API UObject (const FObjectInitializer &ObjectInitializer)
 
COREUOBJECT_API UObject (EStaticConstructor, EObjectFlags InFlags)
 
COREUOBJECT_API UObject (FVTableHelper &Helper)
 
COREUOBJECT_API UObjectCreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)
 
template<class TReturnType >
TReturnTypeCreateEditorOnlyDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
COREUOBJECT_API void GetDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects)
 
COREUOBJECT_API UObjectGetDefaultSubobjectByName (FName ToFind)
 
virtual COREUOBJECT_API void PostReinitProperties ()
 
virtual void PostCDOContruct ()
 
virtual COREUOBJECT_API void PreSaveRoot (FObjectPreSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PostSaveRoot (FObjectPostSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PreSave (FObjectPreSaveContext SaveContext)
 
virtual COREUOBJECT_API void CollectSaveOverrides (FObjectCollectSaveOverridesContext SaveContext)
 
UE_FORCEINLINE_HINT bool Modify (bool bAlwaysMarkDirty=true)
 
UE_FORCEINLINE_HINT bool IsCapturingAsRootObjectForTransaction () const
 
virtual bool ResolveSubobject (const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists)
 
virtual bool IsReadyForAsyncPostLoad () const
 
virtual COREUOBJECT_API void PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph)
 
virtual COREUOBJECT_API void BeginDestroy ()
 
virtual bool IsReadyForFinishDestroy ()
 
virtual COREUOBJECT_API void FinishDestroy ()
 
virtual COREUOBJECT_API void Serialize (FStructuredArchive::FRecord Record)
 
virtual void ShutdownAfterError ()
 
virtual void PostInterpChange (FProperty *PropertyThatChanged)
 
virtual void PreDuplicate (FObjectDuplicationParameters &DupParams)
 
virtual void PostDuplicate (EDuplicateMode::Type DuplicateMode)
 
virtual COREUOBJECT_API bool NeedsLoadForClient () const
 
virtual COREUOBJECT_API bool NeedsLoadForServer () const
 
virtual COREUOBJECT_API bool NeedsLoadForTargetPlatform (const class ITargetPlatform *TargetPlatform) const
 
virtual bool NeedsLoadForEditorGame () const
 
virtual bool IsEditorOnly () const
 
virtual bool HasNonEditorOnlyReferences () const
 
virtual COREUOBJECT_API bool IsDestructionThreadSafe () const
 
virtual COREUOBJECT_API void GetPreloadDependencies (TArray< UObject * > &OutDeps)
 
virtual void GetPrestreamPackages (TArray< UObject * > &OutPrestream)
 
virtual void ExportCustomProperties (FOutputDevice &Out, uint32 Indent)
 
virtual void ImportCustomProperties (const TCHAR *SourceText, FFeedbackContext *Warn)
 
virtual void PostReloadConfig (class FProperty *PropertyThatWasLoaded)
 
virtual COREUOBJECT_API bool Rename (const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None)
 
virtual FString GetDesc ()
 
COREUOBJECT_API UScriptStructGetSparseClassDataStruct () const
 
virtual bool GetNativePropertyValues (TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const
 
virtual COREUOBJECT_API void GetResourceSizeEx (FResourceSizeEx &CumulativeResourceSize)
 
SIZE_T GetResourceSizeBytes (EResourceSizeMode::Type Mode)
 
virtual FName GetExporterName (void)
 
COREUOBJECT_API void CallAddReferencedObjects (FReferenceCollector &Collector)
 
virtual FRestoreForUObjectOverwriteGetRestoreForUObjectOverwrite ()
 
virtual bool AreNativePropertiesIdenticalTo (UObject *Other) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (TArray< FAssetRegistryTag > &OutTags) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetData &Out) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context, FAssetData &Out) const
 
virtual COREUOBJECT_API bool IsAsset () const
 
virtual COREUOBJECT_API FPrimaryAssetId GetPrimaryAssetId () const
 
virtual COREUOBJECT_API bool IsLocalizedResource () const
 
virtual COREUOBJECT_API bool IsSafeForRootSet () const
 
virtual COREUOBJECT_API void TagSubobjects (EObjectFlags NewFlags)
 
virtual COREUOBJECT_API void GetLifetimeReplicatedProps (TArray< class FLifetimeProperty > &OutLifetimeProps) const
 
virtual COREUOBJECT_API void GetReplicatedCustomConditionState (FCustomPropertyConditionState &OutActiveState) const
 
virtual COREUOBJECT_API void RegisterReplicationFragments (UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags)
 
virtual COREUOBJECT_API bool IsNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsFullNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsSupportedForNetworking () const
 
virtual void GetSubobjectsWithStableNamesForNetworking (TArray< UObject * > &ObjList)
 
virtual COREUOBJECT_API void PreNetReceive ()
 
virtual COREUOBJECT_API void PostNetReceive ()
 
virtual void PostRepNotifies ()
 
virtual COREUOBJECT_API void PreDestroyFromReplication ()
 
COREUOBJECT_API bool IsSelected () const
 
COREUOBJECT_API void SerializeScriptProperties (FArchive &Ar) const
 
COREUOBJECT_API void SerializeScriptProperties (FStructuredArchive::FSlot Slot) const
 
COREUOBJECT_API void ReinitializeProperties (UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)
 
COREUOBJECT_API FString GetDetailedInfo () const
 
COREUOBJECT_API bool ConditionalBeginDestroy ()
 
COREUOBJECT_API bool ConditionalFinishDestroy ()
 
COREUOBJECT_API void ConditionalPostLoad ()
 
COREUOBJECT_API void ConditionalPreload ()
 
COREUOBJECT_API void ConditionalPostLoadSubobjects (struct FObjectInstancingGraph *OuterInstanceGraph=NULL)
 
bool IsBasedOnArchetype (const UObject *const SomeObject) const
 
COREUOBJECT_API UFunctionFindFunction (FName InName) const
 
COREUOBJECT_API UFunctionFindFunctionChecked (FName InName) const
 
virtual COREUOBJECT_API void BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const
 
COREUOBJECT_API void CollectDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const
 
COREUOBJECT_API bool CheckDefaultSubobjects (bool bForceCheck=false) const
 
COREUOBJECT_API void SaveConfig (uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)
 
COREUOBJECT_API void SaveConfig (const FSaveConfigContext &Context)
 
COREUOBJECT_API void UpdateDefaultConfigFile (const FString &SpecificFileLocation="")
 
COREUOBJECT_API bool TryUpdateDefaultConfigFile (const FString &SpecificFileLocation="", bool bWarnIfFail=true)
 
COREUOBJECT_API void UpdateGlobalUserConfigFile ()
 
COREUOBJECT_API void UpdateProjectUserConfigFile ()
 
COREUOBJECT_API void UpdateSinglePropertyInConfigFile (const FProperty *InProperty, const FString &InConfigIniName)
 
COREUOBJECT_API FString GetDefaultConfigFilename () const
 
COREUOBJECT_API FString GetGlobalUserConfigFilename () const
 
COREUOBJECT_API FString GetProjectUserConfigFilename () const
 
virtual const TCHARGetConfigOverridePlatform () const
 
virtual void OverrideConfigSection (FString &SectionName)
 
virtual void OverridePerObjectConfigSection (FString &SectionName)
 
COREUOBJECT_API void LoadConfig (UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)
 
COREUOBJECT_API void ReloadConfig (UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)
 
COREUOBJECT_API void ParseParms (const TCHAR *Parms)
 
COREUOBJECT_API void OutputReferencers (FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)
 
COREUOBJECT_API void RetrieveReferencers (TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)
 
COREUOBJECT_API void SetLinker (FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)
 
COREUOBJECT_API UObjectGetArchetype () const
 
COREUOBJECT_API void GetArchetypeInstances (TArray< UObject * > &Instances)
 
COREUOBJECT_API void InstanceSubobjectTemplates (struct FObjectInstancingGraph *InstanceGraph=NULL)
 
template<class T >
bool Implements () const
 
virtual COREUOBJECT_API void ProcessEvent (UFunction *Function, void *Parms)
 
virtual int32 GetFunctionCallspace (UFunction *Function, FFrame *Stack)
 
virtual bool CallRemoteFunction (UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack)
 
COREUOBJECT_API bool CallFunctionByNameWithArguments (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)
 
COREUOBJECT_API void CallFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
 DECLARE_FUNCTION (ProcessInternal)
 
virtual bool ProcessConsoleExec (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)
 
COREUOBJECT_API void SkipFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
virtual UClassRegenerateClass (UClass *ClassToRegenerate, UObject *PreviousCDO)
 
COREUOBJECT_API bool IsInBlueprint () const
 
COREUOBJECT_API void DestroyNonNativeProperties ()
 
virtual void MarkAsEditorOnlySubobject ()
 
COREUOBJECT_API void AbortInsideMemberFunction () const
 
 DECLARE_FUNCTION (execUndefined)
 
 DECLARE_FUNCTION (execLocalVariable)
 
 DECLARE_FUNCTION (execInstanceVariable)
 
 DECLARE_FUNCTION (execDefaultVariable)
 
 DECLARE_FUNCTION (execLocalOutVariable)
 
 DECLARE_FUNCTION (execInterfaceVariable)
 
 DECLARE_FUNCTION (execClassSparseDataVariable)
 
 DECLARE_FUNCTION (execInterfaceContext)
 
 DECLARE_FUNCTION (execArrayElement)
 
 DECLARE_FUNCTION (execBoolVariable)
 
 DECLARE_FUNCTION (execClassDefaultVariable)
 
 DECLARE_FUNCTION (execEndFunctionParms)
 
 DECLARE_FUNCTION (execNothing)
 
 DECLARE_FUNCTION (execNothingInt32)
 
 DECLARE_FUNCTION (execNothingOp4a)
 
 DECLARE_FUNCTION (execBreakpoint)
 
 DECLARE_FUNCTION (execTracepoint)
 
 DECLARE_FUNCTION (execWireTracepoint)
 
 DECLARE_FUNCTION (execInstrumentation)
 
 DECLARE_FUNCTION (execEndOfScript)
 
 DECLARE_FUNCTION (execReturnNothing)
 
 DECLARE_FUNCTION (execEmptyParmValue)
 
 DECLARE_FUNCTION (execJump)
 
 DECLARE_FUNCTION (execJumpIfNot)
 
 DECLARE_FUNCTION (execAssert)
 
 DECLARE_FUNCTION (execPushExecutionFlow)
 
 DECLARE_FUNCTION (execPopExecutionFlow)
 
 DECLARE_FUNCTION (execComputedJump)
 
 DECLARE_FUNCTION (execPopExecutionFlowIfNot)
 
 DECLARE_FUNCTION (execLet)
 
 DECLARE_FUNCTION (execLetObj)
 
 DECLARE_FUNCTION (execLetWeakObjPtr)
 
 DECLARE_FUNCTION (execLetBool)
 
 DECLARE_FUNCTION (execLetDelegate)
 
 DECLARE_FUNCTION (execLetMulticastDelegate)
 
 DECLARE_FUNCTION (execAddMulticastDelegate)
 
 DECLARE_FUNCTION (execClearMulticastDelegate)
 
 DECLARE_FUNCTION (execEatReturnValue)
 
 DECLARE_FUNCTION (execRemoveMulticastDelegate)
 
 DECLARE_FUNCTION (execSelf)
 
 DECLARE_FUNCTION (execContext)
 
 DECLARE_FUNCTION (execContext_FailSilent)
 
 DECLARE_FUNCTION (execStructMemberContext)
 
 DECLARE_FUNCTION (execVirtualFunction)
 
 DECLARE_FUNCTION (execFinalFunction)
 
 DECLARE_FUNCTION (execLocalVirtualFunction)
 
 DECLARE_FUNCTION (execLocalFinalFunction)
 
 DECLARE_FUNCTION (execStructCmpEq)
 
 DECLARE_FUNCTION (execStructCmpNe)
 
 DECLARE_FUNCTION (execStructMember)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execNotEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execNotEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execIntConst)
 
 DECLARE_FUNCTION (execInt64Const)
 
 DECLARE_FUNCTION (execUInt64Const)
 
 DECLARE_FUNCTION (execSkipOffsetConst)
 
 DECLARE_FUNCTION (execFloatConst)
 
 DECLARE_FUNCTION (execDoubleConst)
 
 DECLARE_FUNCTION (execStringConst)
 
 DECLARE_FUNCTION (execUnicodeStringConst)
 
 DECLARE_FUNCTION (execTextConst)
 
 DECLARE_FUNCTION (execPropertyConst)
 
 DECLARE_FUNCTION (execObjectConst)
 
 DECLARE_FUNCTION (execSoftObjectConst)
 
 DECLARE_FUNCTION (execFieldPathConst)
 
 DECLARE_FUNCTION (execInstanceDelegate)
 
 DECLARE_FUNCTION (execNameConst)
 
 DECLARE_FUNCTION (execByteConst)
 
 DECLARE_FUNCTION (execIntZero)
 
 DECLARE_FUNCTION (execIntOne)
 
 DECLARE_FUNCTION (execTrue)
 
 DECLARE_FUNCTION (execFalse)
 
 DECLARE_FUNCTION (execNoObject)
 
 DECLARE_FUNCTION (execNullInterface)
 
 DECLARE_FUNCTION (execIntConstByte)
 
 DECLARE_FUNCTION (execRotationConst)
 
 DECLARE_FUNCTION (execVectorConst)
 
 DECLARE_FUNCTION (execVector3fConst)
 
 DECLARE_FUNCTION (execTransformConst)
 
 DECLARE_FUNCTION (execStructConst)
 
 DECLARE_FUNCTION (execSetArray)
 
 DECLARE_FUNCTION (execSetSet)
 
 DECLARE_FUNCTION (execSetMap)
 
 DECLARE_FUNCTION (execArrayConst)
 
 DECLARE_FUNCTION (execSetConst)
 
 DECLARE_FUNCTION (execMapConst)
 
 DECLARE_FUNCTION (execBitFieldConst)
 
 DECLARE_FUNCTION (execNew)
 
 DECLARE_FUNCTION (execClassContext)
 
 DECLARE_FUNCTION (execNativeParm)
 
 DECLARE_FUNCTION (execCast)
 
 DECLARE_FUNCTION (execDynamicCast)
 
 DECLARE_FUNCTION (execMetaCast)
 
 DECLARE_FUNCTION (execInterfaceCast)
 
 DECLARE_FUNCTION (execDoubleToFloatCast)
 
 DECLARE_FUNCTION (execFloatToDoubleCast)
 
 DECLARE_FUNCTION (execObjectToBool)
 
 DECLARE_FUNCTION (execInterfaceToBool)
 
 DECLARE_FUNCTION (execObjectToInterface)
 
 DECLARE_FUNCTION (execInterfaceToInterface)
 
 DECLARE_FUNCTION (execInterfaceToObject)
 
 DECLARE_FUNCTION (execGetDynArrayElement)
 
 DECLARE_FUNCTION (execSetDynArrayElement)
 
 DECLARE_FUNCTION (execGetDynArrayLength)
 
 DECLARE_FUNCTION (execSetDynArrayLength)
 
 DECLARE_FUNCTION (execDynArrayInsert)
 
 DECLARE_FUNCTION (execDynArrayRemove)
 
 DECLARE_FUNCTION (execDynArrayFind)
 
 DECLARE_FUNCTION (execDynArrayFindStruct)
 
 DECLARE_FUNCTION (execDynArrayAdd)
 
 DECLARE_FUNCTION (execDynArrayAddItem)
 
 DECLARE_FUNCTION (execDynArrayInsertItem)
 
 DECLARE_FUNCTION (execDynArrayRemoveItem)
 
 DECLARE_FUNCTION (execDynArraySort)
 
 DECLARE_FUNCTION (execBindDelegate)
 
 DECLARE_FUNCTION (execCallMulticastDelegate)
 
 DECLARE_FUNCTION (execLetValueOnPersistentFrame)
 
 DECLARE_FUNCTION (execCallMathFunction)
 
 DECLARE_FUNCTION (execSwitchValue)
 
 DECLARE_FUNCTION (execArrayGetByRef)
 
 DECLARE_FUNCTION (execAutoRtfmTransact)
 
 DECLARE_FUNCTION (execAutoRtfmStopTransact)
 
 DECLARE_FUNCTION (execAutoRtfmAbortIfNot)
 
void ExecuteUbergraph (int32 EntryPoint)
 
virtual void ValidateGeneratedRepEnums (const TArray< struct FRepRecord > &ClassReps) const
 
virtual uint64 GetNetPushIdDynamic () const
 
- Public Member Functions inherited from UObjectBaseUtility
 UObjectBaseUtility ()
 
 UObjectBaseUtility (EObjectFlags InFlags)
 
void SetFlags (EObjectFlags NewFlags)
 
void ClearFlags (EObjectFlags FlagsToClear)
 
bool HasAnyFlags (EObjectFlags FlagsToCheck) const
 
bool HasAllFlags (EObjectFlags FlagsToCheck) const
 
UE_FORCEINLINE_HINT EObjectFlags GetMaskedFlags (EObjectFlags Mask=RF_AllFlags) const
 
UE_FORCEINLINE_HINT void Mark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT void UnMark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAnyMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAllMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT EObjectMark GetAllMarks () const
 
void MarkAsGarbage ()
 
void ClearGarbage ()
 
UE_FORCEINLINE_HINT void AddToRoot ()
 
UE_FORCEINLINE_HINT void RemoveFromRoot ()
 
UE_FORCEINLINE_HINT bool IsRooted () const
 
UE_FORCEINLINE_HINT int32 GetRefCount () const
 
bool ThisThreadAtomicallyClearedRFUnreachable ()
 
UE_FORCEINLINE_HINT bool IsUnreachable () const
 
UE_FORCEINLINE_HINT bool IsNative () const
 
void SetInternalFlags (EInternalObjectFlags FlagsToSet) const
 
UE_FORCEINLINE_HINT EInternalObjectFlags GetInternalFlags () const
 
UE_FORCEINLINE_HINT bool HasAnyInternalFlags (EInternalObjectFlags FlagsToCheck) const
 
void ClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
bool AtomicallyClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
COREUOBJECT_API FString GetFullName (const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API FString GetPathName (const UObject *StopOuter=NULL) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FString &ResultString) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FStringBuilderBase &ResultString) const
 
virtual bool CanBeClusterRoot () const
 
virtual COREUOBJECT_API bool CanBeInCluster () const
 
virtual COREUOBJECT_API void CreateCluster ()
 
virtual void OnClusterMarkedAsPendingKill ()
 
COREUOBJECT_API void AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)
 
COREUOBJECT_API FString GetFullGroupName (bool bStartWithOuter) const
 
UE_FORCEINLINE_HINT FString GetName () const
 
UE_FORCEINLINE_HINT void GetName (FString &ResultString) const
 
UE_FORCEINLINE_HINT void AppendName (FString &ResultString) const
 
COREUOBJECT_API bool IsPackageExternal () const
 
COREUOBJECT_API void DetachExternalPackage ()
 
COREUOBJECT_API void ReattachExternalPackage ()
 
COREUOBJECT_API UObjectGetOutermostObject () const
 
COREUOBJECT_API UPackageGetPackage () const
 
UE_INTERNAL virtual COREUOBJECT_API UE::Core::FVersePath GetVersePath () const
 
COREUOBJECT_API UPackageGetOutermost () const
 
COREUOBJECT_API bool MarkPackageDirty () const
 
COREUOBJECT_API bool IsTemplate (EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const
 
COREUOBJECT_API UObjectGetTypedOuter (UClass *Target) const
 
template<typename T >
T * GetTypedOuter () const
 
template<typename InterfaceClassType >
InterfaceClassTypeGetImplementingOuter () const
 
COREUOBJECT_API UObjectBaseUtilityGetImplementingOuterObject (const UClass *InInterfaceClass) const
 
COREUOBJECT_API bool IsIn (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsIn (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInOuter (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsInPackage (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInA (const UClass *SomeBaseClass) const
 
COREUOBJECT_API bool RootPackageHasAnyFlags (uint32 CheckFlagMask) const
 
template<typename OtherClassType >
bool IsA (OtherClassType SomeBase) const
 
template<class T >
bool IsA () const
 
COREUOBJECT_API const UClassFindNearestCommonBaseClass (const UClass *TestClass) const
 
COREUOBJECT_API voidGetInterfaceAddress (UClass *InterfaceClass)
 
COREUOBJECT_API voidGetNativeInterfaceAddress (UClass *InterfaceClass)
 
const voidGetNativeInterfaceAddress (UClass *InterfaceClass) const
 
COREUOBJECT_API bool IsTemplateForSubobjects (EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const
 
COREUOBJECT_API bool IsDefaultSubobject () const
 
COREUOBJECT_API class FLinkerLoadGetLinker () const
 
COREUOBJECT_API int32 GetLinkerIndex () const
 
COREUOBJECT_API FPackageFileVersion GetLinkerUEVersion () const
 
int32 GetLinkerUE4Version () const
 
COREUOBJECT_API int32 GetLinkerLicenseeUEVersion () const
 
int32 GetLinkerLicenseeUE4Version () const
 
COREUOBJECT_API int32 GetLinkerCustomVersion (FGuid CustomVersionKey) const
 
UE_FORCEINLINE_HINT bool operator< (const UObjectBaseUtility &Other) const
 
TStatId GetStatID (bool bForDeferredUse=false) const
 
- Public Member Functions inherited from UObjectBase
COREUOBJECT_API UObjectBase (UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())
 
virtual COREUOBJECT_API ~UObjectBase ()
 
COREUOBJECT_API bool IsValidLowLevel () const
 
COREUOBJECT_API bool IsValidLowLevelFast (bool bRecursive=true) const
 
FORCEINLINE uint32 GetUniqueID () const
 
FORCEINLINE UClassGetClass () const
 
FORCEINLINE UObjectGetOuter () const
 
FORCEINLINE FName GetFName () const
 
virtual COREUOBJECT_API FName GetFNameForStatID () const
 
COREUOBJECT_API UPackageGetExternalPackage () const
 
COREUOBJECT_API void SetExternalPackage (UPackage *InPackage)
 
COREUOBJECT_API UPackageGetExternalPackageInternal () const
 
COREUOBJECT_API void MarkAsReachable () const
 
COREUOBJECT_API void AddRef () const
 
COREUOBJECT_API void ReleaseRef () const
 
FORCEINLINE EObjectFlags GetFlags () const
 
FORCENOINLINE void AtomicallySetFlags (EObjectFlags FlagsToAdd)
 
FORCENOINLINE void AtomicallyClearFlags (EObjectFlags FlagsToClear)
 

Public Attributes

FMovieSceneSectionEvalOptions EvalOptions
 
UE::MovieScene::TDataEventContainer< UE::MovieScene::ISectionEventHandlerEventHandlers
 
FMovieSceneEasingSettings Easing
 
FMovieSceneFrameRange SectionRange
 
FMovieSceneConditionContainer ConditionContainer
 
- Public Attributes inherited from UMovieSceneSignedObject
UE::MovieScene::TDataEventContainer< UE::MovieScene::ISignedObjectEventHandlerEventHandlers
 

Protected Member Functions

virtual MOVIESCENE_API void PostInitProperties () override
 
virtual MOVIESCENE_API bool IsPostLoadThreadSafe () const override
 
virtual MOVIESCENE_API void PostDuplicate (bool bDuplicateForPIE) override
 
virtual MOVIESCENE_API void PostRename (UObject *OldOuter, const FName OldName) override
 
virtual MOVIESCENE_API void PostEditImport () override
 
virtual MOVIESCENE_API void Serialize (FArchive &Ar) override
 
virtual MOVIESCENE_API void OnDecorationAdded (UObject *NewDecoration) override
 
virtual MOVIESCENE_API void OnDecorationRemoved (UObject *NewDecoration) override
 
virtual void OnAddedToTrackImpl (UMovieSceneTrack *Track)
 
virtual void OnRemovedFromTrackImpl ()
 
virtual void OnMoved (int32 DeltaTime)
 
virtual void OnDilated (float DilationFactor, FFrameNumber Origin)
 
MOVIESCENE_API void FixupRelativeKeyframes (FFrameNumber Offset)
 
MOVIESCENE_API bool ShouldUpgradeEntityData (FArchive &Ar, FMovieSceneEvaluationCustomVersion::Type UpgradeVersion) const
 
- Protected Member Functions inherited from UMovieSceneDecorationContainerObject
virtual void GetCompatibleUserDecorationsImpl (TSet< UClass * > &OutClasses) const
 
- Protected Member Functions inherited from UObject
virtual FString GetDetailedInfoInternal () const
 
COREUOBJECT_API bool CanCheckDefaultSubObjects (bool bForceCheck, bool &bResult) const
 
virtual COREUOBJECT_API bool CheckDefaultSubobjectsInternal () const
 
- Protected Member Functions inherited from UObjectBase
 UObjectBase ()
 
COREUOBJECT_API UObjectBase (EObjectFlags InFlags)
 
COREUOBJECT_API void LowLevelRename (FName NewName, UObject *NewOuter=NULL)
 
virtual void RegisterDependencies ()
 
COREUOBJECT_API void Register (class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)
 
COREUOBJECT_API void Register (const TCHAR *PackageName, const TCHAR *Name)
 
virtual COREUOBJECT_API void DeferredRegister (UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name)
 
FORCEINLINE void SetFlagsTo (EObjectFlags NewFlags)
 

Protected Attributes

float StartTime_DEPRECATED
 
float EndTime_DEPRECATED
 
float PreRollTime_DEPRECATED
 
float PostRollTime_DEPRECATED
 
uint32 bIsInfinite_DEPRECATED: 1
 
bool bSupportsInfiniteRange
 
FOptionalMovieSceneBlendType BlendType
 
TSharedPtr< FMovieSceneChannelProxyChannelProxy
 
EMovieSceneChannelProxyType ChannelProxyType
 
- Protected Attributes inherited from UMovieSceneDecorationContainerObject
FMovieSceneDecorationContainer Decorations
 

Additional Inherited Members

- Public Types inherited from UObject
enum class  ENetFields_Private { NETFIELD_REP_START = 0 , NETFIELD_REP_END = -1 }
 
typedef UObject WithinClass
 
- Static Public Member Functions inherited from UMovieSceneSignedObject
static MOVIESCENE_API TWeakPtr< UE::MovieScene::IDeferredSignedObjectChangeHandlerGetDeferredHandler ()
 
static MOVIESCENE_API void SetDeferredHandler (TWeakPtr< UE::MovieScene::IDeferredSignedObjectChangeHandler > &&InHandler)
 
static MOVIESCENE_API void AddFlushSignal (TWeakPtr< UE::MovieScene::IDeferredSignedObjectFlushSignal > Signal)
 
static MOVIESCENE_API void ResetImplicitScopedModifyDefer ()
 
- Static Public Member Functions inherited from UObject
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedServer (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedClient (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API bool CanCreateInCurrentContext (UObject *Template)
 
static COREUOBJECT_API void AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector)
 
static COREUOBJECT_API const FNameSourceFileTagName ()
 
static COREUOBJECT_API UObjectGetArchetypeFromRequiredInfo (const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)
 
- Static Public Member Functions inherited from UObjectBaseUtility
static bool IsGarbageEliminationEnabled ()
 
static bool IsPendingKillEnabled ()
 
static void SetGarbageEliminationEnabled (bool bEnabled)
 
static COREUOBJECT_API void ReloadObjectsFromModifiedConfigSections (const class FConfigModificationTracker *ChangeTracker)
 
- Static Public Member Functions inherited from UObjectBase
static COREUOBJECT_API FString RemoveClassPrefix (const TCHAR *ClassName)
 
static void PrefetchClass (UObject *Object)
 
static void PrefetchOuter (UObject *Object)
 

Detailed Description

Base class for movie scene sections

Member Function Documentation

◆ BuildDefaultComponents()

void UMovieSceneSection::BuildDefaultComponents ( UMovieSceneEntitySystemLinker EntityLinker,
const UE::MovieScene::FEntityImportParams Params,
UE::MovieScene::FImportedEntity OutLedgerEntry 
)

◆ CanHaveOpenLowerBound()

bool UMovieSceneSection::CanHaveOpenLowerBound ( ) const

◆ CanHaveOpenUpperBound()

bool UMovieSceneSection::CanHaveOpenUpperBound ( ) const

◆ ComputeEffectiveRange()

TRange< FFrameNumber > UMovieSceneSection::ComputeEffectiveRange ( ) const

Return the range within which this section is effective. Used for automatic calculation of sequence bounds.

Returns
the range within which this section is effective

◆ EvaluateEasing() [1/2]

float UMovieSceneSection::EvaluateEasing ( FFrameTime  InTime) const

Evaluate this sections's easing functions based on the specified time

◆ EvaluateEasing() [2/2]

void UMovieSceneSection::EvaluateEasing ( FFrameTime  InTime,
TOptional< float > &  OutEaseInValue,
TOptional< float > &  OutEaseOutValue,
float OutEaseInInterp,
float OutEaseOutInterp 
) const

Evaluate this sections's easing functions based on the specified time

◆ ExpandToFrame()

void UMovieSceneSection::ExpandToFrame ( FFrameNumber  InFrame)
inline

Expands this section's range to include the specified time

◆ FixupRelativeKeyframes()

void UMovieSceneSection::FixupRelativeKeyframes ( FFrameNumber  Offset)
protected

◆ GetAutoSizeRange()

TOptional< TRange< FFrameNumber > > UMovieSceneSection::GetAutoSizeRange ( ) const
virtual

◆ GetBlendingOrder()

int32 UMovieSceneSection::GetBlendingOrder ( ) const

Get the optional order for the blending of this section that may or may not be used by the blending system Lower values blend first, value of INDEX_NONE means no order is set

◆ GetBlendType()

FOptionalMovieSceneBlendType UMovieSceneSection::GetBlendType ( ) const
inline

Gets this section's blend type

◆ GetChannelProxy()

FMovieSceneChannelProxy & UMovieSceneSection::GetChannelProxy ( ) const

Access this section's channel proxy, containing pointers to all existing data channels in this section

Note
: Proxy can be reallocated at any time; this accessor is only for immediate use.
Returns
A reference to this section's channel proxy.

◆ GetColorTint()

FColor UMovieSceneSection::GetColorTint ( ) const

Get this section's color tint.

◆ GetCompletionMode()

EMovieSceneCompletionMode UMovieSceneSection::GetCompletionMode ( ) const
inline

Gets this section's completion mode

◆ GetEaseInRange()

TRange< FFrameNumber > UMovieSceneSection::GetEaseInRange ( ) const

◆ GetEaseOutRange()

TRange< FFrameNumber > UMovieSceneSection::GetEaseOutRange ( ) const

◆ GetExclusiveEndFrame()

FFrameNumber UMovieSceneSection::GetExclusiveEndFrame ( ) const
inline

Gets the first frame number after the end of this section

Note
Assumes a non-infinite end time. Check HasEndFrame first.
Returns
The first frame after this section ends

◆ GetImplicitObjectOwner()

UObject * UMovieSceneSection::GetImplicitObjectOwner ( )
virtual

Get the implicit owner of this section, usually this will be the section's outer possessable or spawnable, but some sections, like Control Rig, this will be the Control Rig object instead.

◆ GetInclusiveStartFrame()

FFrameNumber UMovieSceneSection::GetInclusiveStartFrame ( ) const
inline

Gets the frame number at which this section starts

Note
Assumes a non-infinite start time. Check HasStartFrame first.
Returns
The frame number at which this section starts.

◆ GetKeyStruct()

TSharedPtr< FStructOnScope > UMovieSceneSection::GetKeyStruct ( TArrayView< const FKeyHandle KeyHandles)
virtual

Get the data structure representing the specified keys.

Parameters
KeyHandlesThe handles of the keys.
Returns
The keys' data structure representation, or nullptr if key not found or no structure available.

Reimplemented in UMovieScene3DTransformSection, UMovieSceneColorSection, UMovieSceneFloatVectorSection, and UMovieSceneDoubleVectorSection.

◆ GetOffsetTime()

virtual TOptional< FFrameTime > UMovieSceneSection::GetOffsetTime ( ) const
inlinevirtual

The optional offset time of this section

Reimplemented in UMovieSceneSubSection, UMovieSceneAudioSection, UMovieSceneBaseCacheSection, and UMovieSceneSkeletalAnimationSection.

◆ GetOverlappingSections()

void UMovieSceneSection::GetOverlappingSections ( TArray< UMovieSceneSection * > &  OutSections,
bool  bSameRow,
bool  bIncludeThis 
)

Gets a list of all overlapping sections

◆ GetOverlapPriority()

int32 UMovieSceneSection::GetOverlapPriority ( ) const
inline

Gets this section's priority over overlapping sections (higher wins)

◆ GetPostRollFrames()

int32 UMovieSceneSection::GetPostRollFrames ( ) const
inline

◆ GetPreRollFrames()

int32 UMovieSceneSection::GetPreRollFrames ( ) const
inline

◆ GetRange()

TRange< FFrameNumber > UMovieSceneSection::GetRange ( ) const
inline
Returns
The range of times of the section

◆ GetReferencedBindings()

virtual void UMovieSceneSection::GetReferencedBindings ( TArray< FGuid > &  OutBindings)
inlinevirtual

Get the referenced bindings for this section

Reimplemented in UMovieScene3DConstraintSection, UMovieScene3DTransformSection, and UMovieSceneCameraCutSection.

◆ GetRowIndex()

int32 UMovieSceneSection::GetRowIndex ( ) const
inline

Gets the row index for this section

◆ GetSnapTimes()

virtual void UMovieSceneSection::GetSnapTimes ( TArray< FFrameNumber > &  OutSnapTimes,
bool  bGetSectionBorders 
) const
inlinevirtual

Gets all snap times for this section

Parameters
OutSnapTimesThe array of times we will to output
bGetSectionBordersGets the section borders in addition to any custom snap times

Reimplemented in UMovieSceneSubSection, UMovieSceneBaseCacheSection, and UMovieSceneSkeletalAnimationSection.

◆ GetSourceObject()

virtual UObject * UMovieSceneSection::GetSourceObject ( ) const
inlinevirtual

◆ GetSupportedBlendTypes()

FMovieSceneBlendTypeField UMovieSceneSection::GetSupportedBlendTypes ( ) const

Gets what kind of blending is supported by this section

◆ GetSupportsInfiniteRange()

bool UMovieSceneSection::GetSupportsInfiniteRange ( ) const
inline

Does this movie section support infinite ranges for evaluation

◆ GetTimeWarp()

virtual FMovieSceneTimeWarpVariant * UMovieSceneSection::GetTimeWarp ( )
inlinevirtual

Retrieve the time warp variant for this section, if it has one

Reimplemented in UMovieSceneSubSection, and UMovieSceneSkeletalAnimationSection.

◆ GetTotalWeightValue()

virtual float UMovieSceneSection::GetTotalWeightValue ( FFrameTime  InTime) const
inlinevirtual

Get The Total Weight Value for this Section For Most Sections it's just the Ease Value, but for some Sections also have an extra Weight Curve

Reimplemented in UMovieSceneSkeletalAnimationSection.

◆ GetTrueRange()

TRange< FFrameNumber > UMovieSceneSection::GetTrueRange ( ) const
inline

A true representation of this section's range with an inclusive start frame and an exclusive end frame. The resulting range defines that the section lies between { lower <= time < upper }

◆ HasEndFrame()

bool UMovieSceneSection::HasEndFrame ( ) const
inline

Check whether this section has an end frame (else infinite)

Returns
true if this section has an inclusive or exclusive end frame, false if it's open (infinite)

◆ HasStartFrame()

bool UMovieSceneSection::HasStartFrame ( ) const
inline

Check whether this section has a start frame (else infinite)

Returns
true if this section has an inclusive or exclusive start frame, false if it's open (infinite)

◆ InitialPlacement()

void UMovieSceneSection::InitialPlacement ( const TArray< UMovieSceneSection * > &  Sections,
FFrameNumber  InStartTime,
int32  InDuration,
bool  bAllowMultipleRows 
)
virtual

Places this section at the first valid row at the specified time. Good for placement upon creation.

Parameters
SectionsSections that we can not overlap with.
InStartTimeThe new start time.
InDurationThe duration.
bAllowMultipleRowsIf false, it will move the section in the time direction to make it fit, rather than the row direction.

Reimplemented in UMovieScene3DPathSection.

◆ InitialPlacementOnRow()

void UMovieSceneSection::InitialPlacementOnRow ( const TArray< UMovieSceneSection * > &  Sections,
FFrameNumber  InStartTime,
int32  InDuration,
int32  InRowIndex 
)
virtual

Places this section at the specified row at the specified time. Overlapping sections will be moved down a row. Good for placement upon creation.

Parameters
SectionsSections that we can not overlap with.
InStartTimeThe new start time.
InDurationThe duration.
InRowIndexThe row index to place this section on.

◆ InvalidateChannelProxy()

void UMovieSceneSection::InvalidateChannelProxy ( )

Invalidate this section's channel proxy, causing it to be re-constructed when it is next used

◆ IsActive()

bool UMovieSceneSection::IsActive ( ) const
inline

◆ IsLocked()

bool UMovieSceneSection::IsLocked ( ) const
inline

◆ IsPostLoadThreadSafe()

bool UMovieSceneSection::IsPostLoadThreadSafe ( ) const
overrideprotectedvirtual

Called during async load to determine if PostLoad can be called on the loading thread.

Returns
true if this object's PostLoad is thread safe

Reimplemented from UObject.

◆ IsReadOnly()

bool UMovieSceneSection::IsReadOnly ( ) const

◆ IsTimeWithinSection()

bool UMovieSceneSection::IsTimeWithinSection ( FFrameNumber  Position) const
inline

Returns whether or not a provided position in time is within the timespan of the section

Parameters
PositionThe position to check
Returns
true if the position is within the timespan, false otherwise

◆ MigrateFrameTimes() [1/2]

virtual void UMovieSceneSection::MigrateFrameTimes ( const UE::MovieScene::IRetimingInterface Retimer)
inlinevirtual

Reimplemented in UMovieSceneSubSection.

◆ MigrateFrameTimes() [2/2]

virtual void UMovieSceneSection::MigrateFrameTimes ( FFrameRate  SourceRate,
FFrameRate  DestinationRate 
)
inlinevirtual

◆ MoveSection()

void UMovieSceneSection::MoveSection ( FFrameNumber  DeltaTime)
virtual

Moves the section by a specific amount of time

Parameters
DeltaTimeThe distance in time to move the curve

◆ OnAddedToTrack()

void UMovieSceneSection::OnAddedToTrack ( UMovieSceneTrack Track)

◆ OnAddedToTrackImpl()

virtual void UMovieSceneSection::OnAddedToTrackImpl ( UMovieSceneTrack Track)
inlineprotectedvirtual

◆ OnBindingIDsUpdated()

virtual void UMovieSceneSection::OnBindingIDsUpdated ( const TMap< UE::MovieScene::FFixedObjectBindingID, UE::MovieScene::FFixedObjectBindingID > &  OldFixedToNewFixedMap,
FMovieSceneSequenceID  LocalSequenceID,
TSharedRef< UE::MovieScene::FSharedPlaybackState SharedPlaybackState 
)
inlinevirtual

When guid bindings are updated to allow this section to fix-up any internal bindings

Reimplemented in UMovieScene3DConstraintSection, UMovieScene3DTransformSection, UMovieSceneActorReferenceSection, and UMovieSceneCameraCutSection.

◆ OnDecorationAdded()

void UMovieSceneSection::OnDecorationAdded ( UObject NewDecoration)
overrideprotectedvirtual

◆ OnDecorationRemoved()

void UMovieSceneSection::OnDecorationRemoved ( UObject NewDecoration)
overrideprotectedvirtual

◆ OnDilated()

virtual void UMovieSceneSection::OnDilated ( float  DilationFactor,
FFrameNumber  Origin 
)
inlineprotectedvirtual

◆ OnMoved()

virtual void UMovieSceneSection::OnMoved ( int32  DeltaTime)
inlineprotectedvirtual

◆ OnRemovedFromTrack()

void UMovieSceneSection::OnRemovedFromTrack ( )

◆ OnRemovedFromTrackImpl()

virtual void UMovieSceneSection::OnRemovedFromTrackImpl ( )
inlineprotectedvirtual

◆ OverlapsWithSections()

const UMovieSceneSection * UMovieSceneSection::OverlapsWithSections ( const TArray< UMovieSceneSection * > &  Sections,
int32  TrackDelta = 0,
int32  TimeDelta = 0 
) const
virtual

Checks to see if this section overlaps with an array of other sections given an optional time and track delta.

Parameters
SectionsSection array to check against.
TrackDeltaOptional offset to this section's track index.
TimeDeltaOptional offset to this section's time delta.
Returns
The first section that overlaps, or null if there is no overlap.

◆ PostDuplicate()

void UMovieSceneSection::PostDuplicate ( bool  bDuplicateForPIE)
overrideprotectedvirtual

Called after duplication & serialization and before PostLoad. Used to e.g. make sure UStaticMesh's UModel gets copied as well. Note: NOT called on components on actor duplication (alt-drag or copy-paste). Use PostEditImport as well to cover that case.

Reimplemented from UObject.

◆ PostEditImport()

void UMovieSceneSection::PostEditImport ( )
overrideprotectedvirtual

Called after importing property values for this object (paste, duplicate or .t3d import) Allow the object to perform any cleanup for properties which shouldn't be duplicated or are unsupported by the script serialization

Reimplemented from UObject.

Reimplemented in UMovieSceneBoolSection, UMovieSceneComponentMaterialParameterSection, UMovieSceneParameterSection, UMovieSceneFloatVectorSection, and UMovieSceneDoubleVectorSection.

◆ PostInitProperties()

void UMovieSceneSection::PostInitProperties ( )
overrideprotectedvirtual

Called after the C++ constructor and after the properties have been initialized, including those loaded from config. This is called before any serialization or other setup has happened.

Reimplemented from UMovieSceneSignedObject.

◆ PostRename()

void UMovieSceneSection::PostRename ( UObject OldOuter,
const FName  OldName 
)
overrideprotectedvirtual

Called at the end of Rename(), but only if the rename was actually carried out

Reimplemented from UObject.

◆ Serialize()

void UMovieSceneSection::Serialize ( FArchive Ar)
overrideprotectedvirtual

Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.

Reimplemented from UMovieSceneDecorationContainerObject.

Reimplemented in UMovieSceneEventSectionBase, UMovieSceneParameterSection, UMovieSceneSkeletalAnimationSection, UMovieSceneFloatVectorSection, and UMovieSceneDoubleVectorSection.

◆ SetBlendType()

virtual void UMovieSceneSection::SetBlendType ( EMovieSceneBlendType  InBlendType)
inlinevirtual

Sets this section's blend type

Reimplemented in UMovieScene3DTransformSection.

◆ SetColorTint()

void UMovieSceneSection::SetColorTint ( const FColor InColorTint)

Set this section's color tint.

◆ SetCompletionMode()

void UMovieSceneSection::SetCompletionMode ( EMovieSceneCompletionMode  InCompletionMode)
inline

◆ SetEndFrame()

void UMovieSceneSection::SetEndFrame ( TRangeBound< FFrameNumber NewEndFrame)
virtual

Set this section's end frame in sequence resolution space

Note
: Will be clamped to the current start frame if necessary

Reimplemented in UMovieSceneSkeletalAnimationSection.

◆ SetIsActive()

void UMovieSceneSection::SetIsActive ( bool  bInIsActive)
inline

Whether or not this section is active.

◆ SetIsLocked()

void UMovieSceneSection::SetIsLocked ( bool  bInIsLocked)
inline

Whether or not this section is locked.

◆ SetOverlapPriority()

void UMovieSceneSection::SetOverlapPriority ( int32  NewPriority)
inline

Sets this section's priority over overlapping sections (higher wins)

◆ SetPostRollFrames()

void UMovieSceneSection::SetPostRollFrames ( int32  InPostRollFrames)
inline

Gets/sets the number of frames to continue 'postrolling' this section for after evaluation has ended.

◆ SetPreRollFrames()

void UMovieSceneSection::SetPreRollFrames ( int32  InPreRollFrames)
inline

Gets the number of frames to prepare this section for evaluation before it actually starts.

◆ SetRange()

virtual void UMovieSceneSection::SetRange ( const TRange< FFrameNumber > &  NewRange)
inlinevirtual

Sets a new range of times for this section

Parameters
NewRangeThe new range of times

Reimplemented in UMovieSceneSkeletalAnimationSection.

◆ SetRowIndex()

void UMovieSceneSection::SetRowIndex ( int32  NewRowIndex)

Sets this section's new row index

◆ SetStartFrame()

void UMovieSceneSection::SetStartFrame ( TRangeBound< FFrameNumber NewStartFrame)
virtual

Set this section's start frame in sequence resolution space.

Note
: Will be clamped to the current end frame if necessary

Reimplemented in UMovieSceneSkeletalAnimationSection.

◆ ShouldUpgradeEntityData()

bool UMovieSceneSection::ShouldUpgradeEntityData ( FArchive Ar,
FMovieSceneEvaluationCustomVersion::Type  UpgradeVersion 
) const
protected

◆ ShowCurveForChannel()

virtual bool UMovieSceneSection::ShowCurveForChannel ( const void Channel) const
inlinevirtual

Whether or not we draw a curve for a particular channel owned by this section. Defaults to true.

Reimplemented in UMovieScene3DTransformSection.

◆ SplitSection()

UMovieSceneSection * UMovieSceneSection::SplitSection ( FQualifiedFrameTime  SplitTime,
bool  bDeleteKeys 
)
virtual

Split a section in two at the split time

Parameters
SplitTimeThe time at which to split
bDeleteKeysDelete keys outside the split ranges
Returns
The newly created split section

Reimplemented in UMovieSceneAudioSection, UMovieSceneBaseCacheSection, and UMovieSceneSkeletalAnimationSection.

◆ TrimSection()

void UMovieSceneSection::TrimSection ( FQualifiedFrameTime  TrimTime,
bool  bTrimLeft,
bool  bDeleteKeys 
)
virtual

Trim a section at the trim time

Parameters
TrimTimeThe time at which to trim
bTrimLeftWhether to trim left or right
bDeleteKeysDelete keys outside the split ranges

Reimplemented in UMovieSceneSubSection, UMovieSceneAudioSection, UMovieSceneBaseCacheSection, and UMovieSceneSkeletalAnimationSection.

◆ TryModify()

bool UMovieSceneSection::TryModify ( bool  bAlwaysMarkDirty = true)

Calls Modify if this section can be modified, i.e. can't be modified if it's locked

Returns
Returns whether this section is locked or not

Member Data Documentation

◆ bIsInfinite_DEPRECATED

uint32 UMovieSceneSection::bIsInfinite_DEPRECATED
protected

Toggle to set this section to be infinite

◆ BlendType

FOptionalMovieSceneBlendType UMovieSceneSection::BlendType
protected

◆ bSupportsInfiniteRange

bool UMovieSceneSection::bSupportsInfiniteRange
protected

Does this section support infinite ranges in the track editor?

◆ ChannelProxy

TSharedPtr<FMovieSceneChannelProxy> UMovieSceneSection::ChannelProxy
mutableprotected

Channel proxy that contains all the channels in this section - must be populated and invalidated by derived types. Must be re-allocated any time any channel pointer in derived types is reallocated (such as channel data stored in arrays) to ensure that any weak handles to channels are invalidated correctly. Allocation is via MakeShared<FMovieSceneChannelProxy>().

◆ ChannelProxyType

EMovieSceneChannelProxyType UMovieSceneSection::ChannelProxyType
mutableprotected

Defines whether the channel proxy can change over the lifetime of the section

◆ ConditionContainer

FMovieSceneConditionContainer UMovieSceneSection::ConditionContainer

Optional dynamic condition for whether this section evaluates at runtime.

◆ Easing

FMovieSceneEasingSettings UMovieSceneSection::Easing

◆ EndTime_DEPRECATED

float UMovieSceneSection::EndTime_DEPRECATED
protected

The end time of the section

◆ EvalOptions

FMovieSceneSectionEvalOptions UMovieSceneSection::EvalOptions

◆ EventHandlers

◆ PostRollTime_DEPRECATED

float UMovieSceneSection::PostRollTime_DEPRECATED
protected

The amount of time to continue 'postrolling' this section for after evaluation has ended.

◆ PreRollTime_DEPRECATED

float UMovieSceneSection::PreRollTime_DEPRECATED
protected

The amount of time to prepare this section for evaluation before it actually starts.

◆ SectionRange

FMovieSceneFrameRange UMovieSceneSection::SectionRange

The range in which this section is active

◆ StartTime_DEPRECATED

float UMovieSceneSection::StartTime_DEPRECATED
protected

The start time of the section


The documentation for this class was generated from the following files: