UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneBlendType.h File Reference
#include "CoreMinimal.h"
#include "HAL/Platform.h"
#include "Misc/AssertionMacros.h"
#include "Stats/Stats.h"
#include "UObject/Class.h"
#include "UObject/ObjectMacros.h"
#include "MovieSceneBlendType.generated.h"

Go to the source code of this file.

Classes

struct  FOptionalMovieSceneBlendType
 
struct  FMovieSceneBlendTypeField
 
struct  FMovieSceneBlendTypeFieldIterator
 

Enumerations

enum class  EMovieSceneBlendType : uint8 {
  UMETA =(Hidden) , Absolute = 0x1 , Additive = 0x2 , Relative = 0x4 ,
  AdditiveFromBase = 0x8 , Override = 0x10
}
 

Enumeration Type Documentation

◆ EMovieSceneBlendType

Movie scene blend type enumeration

Enumerator
UMETA 
Absolute 

Blends all other weighted values together as an average of the total weight

Additive 

Applies this value as a sum total of all other additives

Relative 

Applies this value as a sum total of all other additives and the initial value before the animation

AdditiveFromBase 

Applies this value as an additive equal to the difference between the current value and the first value

Override 

The value will override the current value