UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMovieSceneBlendTypeFieldIterator Struct Reference

#include <MovieSceneBlendType.h>

Public Member Functions

 operator bool () const
 
bool operator! () const
 
void operator++ ()
 
bool operator== (const FMovieSceneBlendTypeFieldIterator &RHS) const
 
bool operator!= (const FMovieSceneBlendTypeFieldIterator &RHS) const
 
MOVIESCENE_API EMovieSceneBlendType operator* ()
 

Static Public Member Functions

static FMovieSceneBlendTypeFieldIterator Begin (FMovieSceneBlendTypeField InField)
 
static FMovieSceneBlendTypeFieldIterator End (FMovieSceneBlendTypeField InField)
 

Friends

MOVIESCENE_API FMovieSceneBlendTypeFieldIterator begin (const FMovieSceneBlendTypeField &)
 
MOVIESCENE_API FMovieSceneBlendTypeFieldIterator end (const FMovieSceneBlendTypeField &)
 

Member Function Documentation

◆ Begin()

static FMovieSceneBlendTypeFieldIterator FMovieSceneBlendTypeFieldIterator::Begin ( FMovieSceneBlendTypeField  InField)
static

◆ End()

static FMovieSceneBlendTypeFieldIterator FMovieSceneBlendTypeFieldIterator::End ( FMovieSceneBlendTypeField  InField)
static

◆ operator bool()

FMovieSceneBlendTypeFieldIterator::operator bool ( ) const
inlineexplicit

◆ operator!()

bool FMovieSceneBlendTypeFieldIterator::operator! ( ) const
inline

◆ operator!=()

◆ operator*()

EMovieSceneBlendType FMovieSceneBlendTypeFieldIterator::operator* ( )

◆ operator++()

void FMovieSceneBlendTypeFieldIterator::operator++ ( )
inline

◆ operator==()

bool FMovieSceneBlendTypeFieldIterator::operator== ( const FMovieSceneBlendTypeFieldIterator RHS) const
inline

Friends And Related Symbol Documentation

◆ begin

◆ end


The documentation for this struct was generated from the following files: