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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneBlendType.h>
Public Member Functions | |
| MOVIESCENE_API | FMovieSceneBlendTypeField () |
| template<typename... E> | |
| void | Add (E... Types) |
| template<typename... E> | |
| void | Remove (E... Types) |
| MOVIESCENE_API void | Add (EMovieSceneBlendType Type) |
| MOVIESCENE_API void | Add (FMovieSceneBlendTypeField Field) |
| MOVIESCENE_API void | Remove (EMovieSceneBlendType Type) |
| MOVIESCENE_API void | Remove (FMovieSceneBlendTypeField Field) |
| MOVIESCENE_API FMovieSceneBlendTypeField | Invert () const |
| MOVIESCENE_API bool | Contains (EMovieSceneBlendType InBlendType) const |
| MOVIESCENE_API int32 | Num () const |
Static Public Member Functions | |
| static MOVIESCENE_API FMovieSceneBlendTypeField | All () |
| static MOVIESCENE_API FMovieSceneBlendTypeField | None () |
Friends | |
| bool | operator== (const FMovieSceneBlendTypeField &A, const FMovieSceneBlendTypeField &B) |
| bool | operator!= (const FMovieSceneBlendTypeField &A, const FMovieSceneBlendTypeField &B) |
| MOVIESCENE_API FMovieSceneBlendTypeFieldIterator | begin (const FMovieSceneBlendTypeField &Field) |
| MOVIESCENE_API FMovieSceneBlendTypeFieldIterator | end (const FMovieSceneBlendTypeField &Field) |
Type that specifies a set of blend types that are supported for a particular section. Implemented in this way to avoid direct use of EMovieSceneBlendType as bit flags.
| FMovieSceneBlendTypeField::FMovieSceneBlendTypeField | ( | ) |
Constructor
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inline |
Add or remove the specified blend types
| void FMovieSceneBlendTypeField::Add | ( | EMovieSceneBlendType | Type | ) |
Add the specified blend type to this field
| void FMovieSceneBlendTypeField::Add | ( | FMovieSceneBlendTypeField | Field | ) |
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static |
Retrieve a bit field representing all blend types
| bool FMovieSceneBlendTypeField::Contains | ( | EMovieSceneBlendType | InBlendType | ) | const |
Check whether this field contains the specified blend type
| FMovieSceneBlendTypeField FMovieSceneBlendTypeField::Invert | ( | ) | const |
Invert this type field
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static |
Retrieve a bit field representing No blend types
| int32 FMovieSceneBlendTypeField::Num | ( | ) | const |
Count how many blend types are contained within this field
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inline |
| void FMovieSceneBlendTypeField::Remove | ( | EMovieSceneBlendType | Type | ) |
Remove the specified blend type from this field
| void FMovieSceneBlendTypeField::Remove | ( | FMovieSceneBlendTypeField | Field | ) |
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