#include <StructOnScope.h>
◆ FStructOnScope() [1/5]
| FStructOnScope::FStructOnScope |
( |
| ) |
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◆ FStructOnScope() [2/5]
| FStructOnScope::FStructOnScope |
( |
const UStruct * |
InScriptStruct | ) |
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◆ FStructOnScope() [3/5]
| FStructOnScope::FStructOnScope |
( |
const UStruct * |
InScriptStruct, |
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uint8 * |
InData |
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) |
| |
◆ FStructOnScope() [4/5]
◆ FStructOnScope() [5/5]
◆ ~FStructOnScope()
| FStructOnScope::~FStructOnScope |
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| ) |
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virtual |
◆ AddReferencedObjects()
◆ Destroy()
◆ GetPackage()
| UPackage * FStructOnScope::GetPackage |
( |
| ) |
const |
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virtual |
◆ GetStruct()
◆ GetStructMemory() [1/2]
◆ GetStructMemory() [2/2]
| virtual const uint8 * FStructOnScope::GetStructMemory |
( |
| ) |
const |
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inlinevirtual |
◆ GetStructPtr()
◆ Initialize() [1/2]
◆ Initialize() [2/2]
Re-initializes the scope with a specified UStruct
◆ IsValid()
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ OwnsStructMemory()
| virtual bool FStructOnScope::OwnsStructMemory |
( |
| ) |
const |
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inlinevirtual |
◆ Reset()
◆ SetPackage()
◆ OwnsMemory
| bool FStructOnScope::OwnsMemory |
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protected |
Whether the struct memory is owned by this instance.
◆ Package
◆ SampleStructMemory
| uint8* FStructOnScope::SampleStructMemory |
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protected |
◆ ScriptStruct
The documentation for this class was generated from the following files: