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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <UserDefinedStruct.h>
Inheritance diagram for FUserStructOnScopeIgnoreDefaults:Additional Inherited Members | |
Protected Attributes inherited from FStructOnScope | |
| TWeakObjectPtr< const UStruct > | ScriptStruct |
| uint8 * | SampleStructMemory |
| TWeakObjectPtr< UPackage > | Package |
| bool | OwnsMemory |
Wrapper for StructOnScope that tells it to ignore default values
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inline |
Constructor with no script struct, call Recreate later
| FUserStructOnScopeIgnoreDefaults::FUserStructOnScopeIgnoreDefaults | ( | const UUserDefinedStruct * | InUserStruct | ) |
Constructor that initializes for you
| FUserStructOnScopeIgnoreDefaults::FUserStructOnScopeIgnoreDefaults | ( | const UUserDefinedStruct * | InUserStruct, |
| uint8 * | InData | ||
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Initialize from existing data, will free when scope closes
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overridevirtual |
Reimplemented from FStructOnScope.
| void FUserStructOnScopeIgnoreDefaults::Recreate | ( | const UUserDefinedStruct * | InUserStruct | ) |
Destroys and creates new struct