37 UPROPERTY(config, EditAnywhere, BlueprintReadWrite, Category=
General, meta=(RelativePath))
41 UPROPERTY(config, EditAnywhere, BlueprintReadWrite, Category=
General, AdvancedDisplay)
65 UPROPERTY(config, EditAnywhere, BlueprintReadWrite, Category=
General, AdvancedDisplay )
66 bool bOverwriteExisting;
69 UPROPERTY(config, EditAnywhere, BlueprintReadWrite, Category=
General, AdvancedDisplay)
70 bool bUseRelativeFrameNumbers;
73 UPROPERTY(config, EditAnywhere, BlueprintReadWrite, Category=Sequence, AdvancedDisplay, meta=(ClampMin=0, UIMin=0))
77 UPROPERTY(config, EditAnywhere, BlueprintReadWrite, Category=Sequence, AdvancedDisplay)
78 FString MovieExtension;
81 UPROPERTY(config, EditAnywhere, BlueprintReadWrite, Category=
General, AdvancedDisplay, meta=(ClampMin=0, UIMin=0))
85 UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category =
CaptureSettings, meta = (ClampMin = 1, UIMin = 1, ClampMax = 200, UIMax = 200))
90 bool bUseCustomFrameRate;
93 UPROPERTY(config, EditAnywhere, BlueprintReadWrite, Category=
CaptureSettings, meta = (ClampMin = 1, UIMin = 1, ClampMax = 200, UIMax = 200, EditCondition=bUseCustomFrameRate))
102 bool bEnableTextureStreaming;
106 bool bCinematicEngineScalability;
113 UPROPERTY(config, EditAnywhere, BlueprintReadWrite, Category=
Cinematic, AdvancedDisplay, meta=(EditCondition="bCinematicMode"))
117 UPROPERTY(config, EditAnywhere, BlueprintReadWrite, Category=
Cinematic, AdvancedDisplay, meta=(EditCondition="bCinematicMode"))
121 UPROPERTY(config, EditAnywhere, BlueprintReadWrite, Category=
Cinematic, AdvancedDisplay, meta=(EditCondition="bCinematicMode"))
125 UPROPERTY(config, EditAnywhere, BlueprintReadWrite, Category=
Cinematic, AdvancedDisplay, meta=(EditCondition="bCinematicMode"))
129 UPROPERTY(config, EditAnywhere, BlueprintReadWrite, Category =
Cinematic, AdvancedDisplay)
133 UPROPERTY(config, EditAnywhere, BlueprintReadWrite, Category =
Cinematic, AdvancedDisplay, meta = (EditCondition = "bUsePathTracer", ClampMin = 1, UIMin = 1, UIMax = 4096))