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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Serialization/Archive.h"#include "Containers/Map.h"#include "Algo/Find.h"#include "Serialization/MemoryLayout.h"#include "Scalability.h"#include "CoreMinimal.h"#include "PerQualityLevelProperties.generated.h"Go to the source code of this file.
Namespaces | |
| namespace | QualityLevelProperty |
Enumerations | |
| enum class | EPerQualityLevels : uint8 { Low , Medium , High , Epic , Cinematic , Num } |
Functions | |
| FName | QualityLevelProperty::QualityLevelToFName (int32 QL) |
| int32 | QualityLevelProperty::FNameToQualityLevel (FName QL) |
| template<typename _ValueType > | |
| ENGINE_API TMap< int32, _ValueType > | QualityLevelProperty::ConvertQualityLevelData (const TMap< EPerQualityLevels, _ValueType > &Data) |
| template<typename _ValueType > | |
| TMap< int32, _ValueType > | QualityLevelProperty::ConvertQualtiyLevelData (const TMap< EPerQualityLevels, _ValueType > &Data) |
| template<typename _ValueType > | |
| ENGINE_API TMap< EPerQualityLevels, _ValueType > | QualityLevelProperty::ConvertQualityLevelData (const TMap< int32, _ValueType > &Data) |
| template<typename _ValueType > | |
| TMap< EPerQualityLevels, _ValueType > | QualityLevelProperty::ConvertQualtiyLevelData (const TMap< int32, _ValueType > &Data) |
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