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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Compilation/MovieSceneCompiledDataID.h"#include "Compilation/MovieSceneDeterminismFence.h"#include "Containers/Array.h"#include "Containers/Map.h"#include "Containers/Set.h"#include "Containers/SparseArray.h"#include "CoreTypes.h"#include "Evaluation/MovieSceneEvaluationField.h"#include "Evaluation/MovieSceneEvaluationTemplate.h"#include "Evaluation/MovieSceneSequenceHierarchy.h"#include "HAL/CriticalSection.h"#include "Misc/AssertionMacros.h"#include "Misc/EnumClassFlags.h"#include "Misc/FrameTime.h"#include "Misc/Guid.h"#include "Misc/Optional.h"#include "MovieSceneFwd.h"#include "UObject/Object.h"#include "UObject/ObjectKey.h"#include "UObject/ObjectMacros.h"#include "UObject/UObjectGlobals.h"#include "MovieSceneCompiledDataManager.generated.h"Go to the source code of this file.
Classes | |
| struct | FMovieSceneCompiledSequenceFlagStruct |
| class | UMovieSceneCompiledData |
| struct | FMovieSceneCompiledDataEntry |
| class | UMovieSceneCompiledDataManager |
Namespaces | |
| namespace | UE |
| namespace | UE::MovieScene |
Enumerations | |
| enum class | EMovieSceneSequenceCompilerMask : uint8 { Hierarchy = 1 << 0 , EvaluationTemplate = 1 << 1 , EvaluationTemplateField = 1 << 2 , EntityComponentField = 1 << 3 , None = 0 } |
Functions | |
| ENUM_CLASS_FLAGS (EMovieSceneSequenceCompilerMask) | |
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strong |
| ENUM_CLASS_FLAGS | ( | EMovieSceneSequenceCompilerMask | ) |