UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneFrameMigration.h File Reference
#include "Containers/Array.h"
#include "CoreTypes.h"
#include "Math/Range.h"
#include "Math/RangeBound.h"
#include "Misc/FrameNumber.h"
#include "MovieSceneFwd.h"
#include "Serialization/StructuredArchive.h"
#include "UObject/Class.h"
#include "UObject/ObjectMacros.h"
#include "MovieSceneFrameMigration.generated.h"

Go to the source code of this file.

Classes

struct  FMovieSceneFrameRange
 
struct  TStructOpsTypeTraits< FMovieSceneFrameRange >
 

Functions

template<typename T >
void ConvertInsertAndSort (int32 IndexAt, FFrameNumber NewFrame, T &Value, TArray< FFrameNumber > &Times, TArray< T > &Values)
 

Function Documentation

◆ ConvertInsertAndSort()

template<typename T >
void ConvertInsertAndSort ( int32  IndexAt,
FFrameNumber  NewFrame,
T &  Value,
TArray< FFrameNumber > &  Times,
TArray< T > &  Values 
)
inline

Set the value at the specified time and index into the arrays, sorted and converted to frame numbers We need this since some legacy channels and sections may not be sorted and we now expect time,value arrays to be sorted.