![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Channels/MovieSceneByteChannel.h"#include "Channels/MovieSceneChannelData.h"#include "Channels/MovieSceneChannelEditorData.h"#include "Channels/MovieSceneChannelTraits.h"#include "Containers/ArrayView.h"#include "CoreMinimal.h"#include "CoreTypes.h"#include "Curves/KeyHandle.h"#include "Misc/FrameTime.h"#include "MovieSceneSection.h"#include "Templates/UnrealTemplate.h"#include "UObject/Class.h"#include "UObject/ObjectMacros.h"#include "UObject/UObjectGlobals.h"#include "MovieSceneParticleSection.generated.h"Go to the source code of this file.
Classes | |
| struct | FMovieSceneParticleChannel |
| struct | TStructOpsTypeTraits< FMovieSceneParticleChannel > |
| struct | TMovieSceneChannelTraits< FMovieSceneParticleChannel > |
| class | UMovieSceneParticleSection |
Enumerations | |
| enum class | EParticleKey : uint8 { Activate = 0 , Deactivate = 1 , Trigger = 2 } |
|
strong |
|
inline |
|
inline |