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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Containers/Map.h"#include "Containers/SortedMap.h"#include "Containers/SparseArray.h"#include "CoreTypes.h"#include "EntitySystem/BuiltInComponentTypes.h"#include "EntitySystem/EntityAllocationIterator.h"#include "EntitySystem/MovieSceneComponentPtr.h"#include "EntitySystem/MovieSceneComponentTypeInfo.h"#include "EntitySystem/MovieSceneEntityIDs.h"#include "EntitySystem/MovieSceneEntityRange.h"#include "EntitySystem/MovieSceneEntitySystemLinker.h"#include "EntitySystem/MovieSceneEntitySystemTask.h"#include "EntitySystem/MovieSceneEntitySystemTypes.h"#include "Evaluation/PreAnimatedState/IMovieScenePreAnimatedStorage.h"#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h"#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h"#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h"#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStorageID.h"#include "Evaluation/PreAnimatedState/MovieSceneRestoreStateParams.h"#include "Misc/AssertionMacros.h"#include "Templates/Casts.h"#include "Templates/SharedPointer.h"#include "Templates/UnrealTemplate.h"#include "Templates/UnrealTypeTraits.h"#include "UObject/ObjectKey.h"Go to the source code of this file.
Namespaces | |
| namespace | UE |
| namespace | UE::MovieScene |
Enumerations | |
| enum class | UE::MovieScene::EPreAnimatedCaptureSourceTracking { UE::MovieScene::CacheIfTracked , UE::MovieScene::AlwaysCache } |