6#include "Containers/Array.h"
16struct FEntityAllocationProxy;
62 explicit operator bool()
const
75 return ::GetTypeHash(
InIndex.Value);
79 return A.Value ==
B.Value;
119 return ::GetTypeHash(
InHandle.Value);
123 return A.Value ==
B.Value;
147 return A.TypeID ==
B.TypeID &&
A.StorageIndex ==
B.StorageIndex;
180 return A.GroupHandle ==
B.GroupHandle &&
A.ValueHandle ==
B.ValueHandle;
#define check(expr)
Definition AssertionMacros.h:314
@ INDEX_NONE
Definition CoreMiscDefines.h:150
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
const bool
Definition NetworkReplayStreaming.h:178
Definition MovieScene.Build.cs:6
EPreAnimatedStorageRequirement
Definition MovieScenePreAnimatedStateTypes.h:32
Definition AdvancedWidgetsModule.cpp:13
Definition MovieScenePreAnimatedStateTypes.h:27
bool bForcePersist
Definition MovieScenePreAnimatedStateTypes.h:28
Definition MovieSceneEntitySystemTypes.h:977
Definition MovieScenePreAnimatedStateTypes.h:134
FPreAnimatedStorageID TypeID
Definition MovieScenePreAnimatedStateTypes.h:136
friend bool operator==(const FPreAnimatedStateCachedValueHandle &A, const FPreAnimatedStateCachedValueHandle &B)
Definition MovieScenePreAnimatedStateTypes.h:145
FPreAnimatedStorageIndex StorageIndex
Definition MovieScenePreAnimatedStateTypes.h:139
friend uint32 GetTypeHash(const FPreAnimatedStateCachedValueHandle &InEntry)
Definition MovieScenePreAnimatedStateTypes.h:141
Definition MovieScenePreAnimatedStateTypes.h:158
FPreAnimatedStorageGroupHandle GroupHandle
Definition MovieScenePreAnimatedStateTypes.h:160
FPreAnimatedStateCachedValueHandle ValueHandle
Definition MovieScenePreAnimatedStateTypes.h:162
friend uint32 GetTypeHash(const FPreAnimatedStateEntry &InEntry)
Definition MovieScenePreAnimatedStateTypes.h:174
friend bool operator==(const FPreAnimatedStateEntry &A, const FPreAnimatedStateEntry &B)
Definition MovieScenePreAnimatedStateTypes.h:178
bool IsValid() const
Definition MovieScenePreAnimatedStateTypes.h:164
Definition MovieScenePreAnimatedStateTypes.h:86
int32 Value
Definition MovieScenePreAnimatedStateTypes.h:126
friend uint32 GetTypeHash(const FPreAnimatedStorageGroupHandle &InHandle)
Definition MovieScenePreAnimatedStateTypes.h:117
FPreAnimatedStorageGroupHandle(int32 InNewValue)
Definition MovieScenePreAnimatedStateTypes.h:91
friend bool operator==(const FPreAnimatedStorageGroupHandle &A, const FPreAnimatedStorageGroupHandle &B)
Definition MovieScenePreAnimatedStateTypes.h:121
FPreAnimatedStorageGroupHandle()
Definition MovieScenePreAnimatedStateTypes.h:87
FPreAnimatedStorageGroupHandle & operator=(int32 InNewValue)
Definition MovieScenePreAnimatedStateTypes.h:95
bool IsValid() const
Definition MovieScenePreAnimatedStateTypes.h:101
Definition MovieScenePreAnimatedStorageID.h:14
Definition MovieScenePreAnimatedStateTypes.h:42
FPreAnimatedStorageIndex()
Definition MovieScenePreAnimatedStateTypes.h:43
FPreAnimatedStorageIndex(int32 InNewValue)
Definition MovieScenePreAnimatedStateTypes.h:47
int32 Value
Definition MovieScenePreAnimatedStateTypes.h:82
friend bool operator==(const FPreAnimatedStorageIndex &A, const FPreAnimatedStorageIndex &B)
Definition MovieScenePreAnimatedStateTypes.h:77
friend uint32 GetTypeHash(const FPreAnimatedStorageIndex &InIndex)
Definition MovieScenePreAnimatedStateTypes.h:73
FPreAnimatedStorageIndex & operator=(int32 InNewValue)
Definition MovieScenePreAnimatedStateTypes.h:51
bool IsValid() const
Definition MovieScenePreAnimatedStateTypes.h:57
Definition MovieScenePreAnimatedStateTypes.h:19
int32 Num
Definition MovieScenePreAnimatedStateTypes.h:22
bool bWantsRestoreState
Definition MovieScenePreAnimatedStateTypes.h:23
Definition MovieSceneSequenceInstanceHandle.h:58