UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FPreAnimatedStateMetaData Struct Reference

#include <MovieScenePreAnimatedStateTypes.h>

Public Attributes

FPreAnimatedStateEntry Entry
 
FRootInstanceHandle RootInstanceHandle
 
bool bWantsRestoreState
 

Detailed Description

Meta-data pertaining to a specific animating source (could be a FMovieSceneEntityID, FMovieSceneEvaluationKey, UMovieSceneTrackInstance etc) Which specifies an entry to a piece of pre-animated state, the RootInstance that it's playing from, and whether it wants to restore state or not

Member Data Documentation

◆ bWantsRestoreState

bool UE::MovieScene::FPreAnimatedStateMetaData::bWantsRestoreState

True if this entry should be restored when it is removed

◆ Entry

FPreAnimatedStateEntry UE::MovieScene::FPreAnimatedStateMetaData::Entry

The pre-animated state entry

◆ RootInstanceHandle

FRootInstanceHandle UE::MovieScene::FPreAnimatedStateMetaData::RootInstanceHandle

The instance handle for the root sequence


The documentation for this struct was generated from the following file: