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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieScenePreAnimatedStateTypes.h>
Public Attributes | |
| FPreAnimatedStateEntry | Entry |
| FRootInstanceHandle | RootInstanceHandle |
| bool | bWantsRestoreState |
Meta-data pertaining to a specific animating source (could be a FMovieSceneEntityID, FMovieSceneEvaluationKey, UMovieSceneTrackInstance etc) Which specifies an entry to a piece of pre-animated state, the RootInstance that it's playing from, and whether it wants to restore state or not
| bool UE::MovieScene::FPreAnimatedStateMetaData::bWantsRestoreState |
True if this entry should be restored when it is removed
| FPreAnimatedStateEntry UE::MovieScene::FPreAnimatedStateMetaData::Entry |
The pre-animated state entry
| FRootInstanceHandle UE::MovieScene::FPreAnimatedStateMetaData::RootInstanceHandle |
The instance handle for the root sequence