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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "DSP/MultithreadedPatching.h"#include "DSP/FloatArrayMath.h"#include "HAL/IConsoleManager.h"#include "HAL/PlatformProcess.h"#include "HAL/PlatformTime.h"#include "HAL/Event.h"Namespaces | |
| namespace | Audio |
| NO_LOGGING. | |
Variables | |
| FAutoConsoleVariableRef | CVarMultithreadedPatchingPushCallsPerOutputCleanupCheck (TEXT("au.MultithreadedPatching.PushCallsPerOutputCleanupCheck"), MultithreadedPatchingPushCallsPerOutputCleanupCheckCVar, TEXT("before checking if an output is ready to be destroyed. Default = 256"), ECVF_Default) |
| FAutoConsoleVariableRef CVarMultithreadedPatchingPushCallsPerOutputCleanupCheck(TEXT("au.MultithreadedPatching.PushCallsPerOutputCleanupCheck"), MultithreadedPatchingPushCallsPerOutputCleanupCheckCVar, TEXT("before checking if an output is ready to be destroyed. Default = 256"), ECVF_Default) | ( | TEXT("au.MultithreadedPatching.PushCallsPerOutputCleanupCheck") | , |
| MultithreadedPatchingPushCallsPerOutputCleanupCheckCVar | , | ||
| TEXT("before checking if an output is ready to be destroyed. Default = 256") | , | ||
| ECVF_Default | |||
| ) |