4#if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4
12#include "NavigationInvokerComponent.generated.h"
25 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category =
Navigation, meta = (ClampMin = "0.1", ClampMax = "6400000", UIMin = "0.1", UIMax = "6400000"))
30 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category =
Navigation, meta = (ClampMin = "0.1", ClampMax = "6400000", UIMin = "0.1", UIMax = "6400000"))
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ENavigationInvokerPriority
Definition NavigationInvokerPriority.h:9
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition UObjectGlobals.h:1292
Definition ActorComponent.h:152
virtual ENGINE_API void Deactivate()
Definition ActorComponent.cpp:2765
virtual ENGINE_API void PostInitProperties() override
Definition ActorComponent.cpp:592
Definition NavigationSystemBase.h:245
Definition NavigationSystem.h:296
Definition NavAgentSelector.h:9