UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
NavigationSystemBase.cpp File Reference

Classes

class  FNavigationSystem::FDelegates
 
struct  FNavigationSystem::FCoordTransforms
 

Namespaces

namespace  FNavigationSystem
 

Functions

 DEFINE_LOG_CATEGORY (LogNavigation)
 
 DEFINE_LOG_CATEGORY (LogNavigationDataBuild)
 
 DEFINE_LOG_CATEGORY (LogNavigationHistory)
 
 DEFINE_LOG_CATEGORY (LogNavInvokers)
 
 DEFINE_LOG_CATEGORY (LogNavLink)
 
 DEFINE_LOG_CATEGORY (LogAStar)
 
FNavigationSystemRunMode FNavigationSystem::FindRunModeFromWorldType (const UWorld &World)
 
const FNavDataConfigFNavigationSystem::GetFallbackSupportedAgent ()
 
const FNavDataConfigFNavigationSystem::GetFallbackSupportedAgent (const UWorld *World)
 
void FNavigationSystem::ResetDelegates ()
 
FCoordTransformsFNavigationSystem::GetCoordTypeTransforms ()
 

Variables

bool FNavigationSystem::bWantsComponentChangeNotifies = true
 
FDelegates FNavigationSystem::Delegates
 
TSubclassOf< UNavAreaBaseFNavigationSystem::DefaultWalkableArea
 
TSubclassOf< UNavAreaBaseFNavigationSystem::DefaultObstacleArea
 

Function Documentation

◆ DEFINE_LOG_CATEGORY() [1/6]

DEFINE_LOG_CATEGORY ( LogAStar  )

◆ DEFINE_LOG_CATEGORY() [2/6]

DEFINE_LOG_CATEGORY ( LogNavigation  )

◆ DEFINE_LOG_CATEGORY() [3/6]

DEFINE_LOG_CATEGORY ( LogNavigationDataBuild  )

◆ DEFINE_LOG_CATEGORY() [4/6]

DEFINE_LOG_CATEGORY ( LogNavigationHistory  )

◆ DEFINE_LOG_CATEGORY() [5/6]

DEFINE_LOG_CATEGORY ( LogNavInvokers  )

◆ DEFINE_LOG_CATEGORY() [6/6]

DEFINE_LOG_CATEGORY ( LogNavLink  )