UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
NetJournal.h File Reference

Go to the source code of this file.

Classes

class  UE::Net::FNetJournal
 

Namespaces

namespace  UE
 
namespace  UE::Net
 

Macros

#define UE_NET_ENABLE_READ_JOURNAL   1
 
#define UE_ADD_READ_JOURNAL_ENTRY(SerializationContext, Name)   SerializationContext.AddReadJournalEntry(Name);
 
#define UE_RESET_READ_JOURNAL(SerializationContext)   SerializationContext.ResetReadJournal();
 

Macro Definition Documentation

◆ UE_ADD_READ_JOURNAL_ENTRY

#define UE_ADD_READ_JOURNAL_ENTRY (   SerializationContext,
  Name 
)    SerializationContext.AddReadJournalEntry(Name);

Add entry to the read journal. The Name must be a static/permanently allocated string as the raw pointer will be stored.

◆ UE_NET_ENABLE_READ_JOURNAL

#define UE_NET_ENABLE_READ_JOURNAL   1

◆ UE_RESET_READ_JOURNAL

#define UE_RESET_READ_JOURNAL (   SerializationContext)    SerializationContext.ResetReadJournal();