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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "ObjectCacheContext.h"#include "Engine/SkinnedAsset.h"#include "UObject/UObjectIterator.h"#include "Materials/Material.h"#include "Materials/MaterialInstance.h"#include "Materials/MaterialInterface.h"#include "Engine/StaticMesh.h"#include "Engine/Texture.h"#include "Engine/TextureCollection.h"#include "Components/StaticMeshComponent.h"#include "Components/SkinnedMeshComponent.h"#include "Containers/Queue.h"#include "Logging/LogMacros.h"#include "HAL/LowLevelMemStats.h"#include "Misc/ScopeRWLock.h"#include "Misc/TransactionallySafeRWLock.h"#include "Components/ComponentInterfaceIterator.h"#include "Components/InstancedSkinnedMeshComponent.h"Namespaces | |
| namespace | ObjectCacheContextImpl |
| namespace | ObjectCacheContextScopeImpl |
Macros | |
| #define | LOCTEXT_NAMESPACE "ObjectCache" |
| #define LOCTEXT_NAMESPACE "ObjectCache" |
| DEFINE_LOG_CATEGORY_STATIC | ( | LogObjectCache | , |
| Log | , | ||
| All | |||
| ) |
| LLM_DEFINE_TAG | ( | ObjectReverseLookupCache | ) |