UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
OpenGLRenderTarget.cpp File Reference
#include "CoreMinimal.h"
#include "HAL/IConsoleManager.h"
#include "RHI.h"
#include "OpenGLDrv.h"
#include "OpenGLDrvPrivate.h"
#include "RHICore.h"

Classes

class  FOpenGLFramebufferKey
 

Macros

#define ALL_SLICES   uint32(0xffffffff)
 

Typedefs

typedef TMap< FOpenGLFramebufferKey, GLuintFOpenGLFramebufferCache
 

Functions

void ReleaseOpenGLFramebuffers (FRHITexture *TextureRHI)
 

Variables

GLint GMaxOpenGLDrawBuffers = 0
 

Macro Definition Documentation

◆ ALL_SLICES

#define ALL_SLICES   uint32(0xffffffff)

Typedef Documentation

◆ FOpenGLFramebufferCache

Function Documentation

◆ ReleaseOpenGLFramebuffers()

void ReleaseOpenGLFramebuffers ( FRHITexture TextureRHI)

Variable Documentation

◆ GMaxOpenGLDrawBuffers

GLint GMaxOpenGLDrawBuffers = 0