UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PacketTraits.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5// Includes
6#include "CoreMinimal.h"
8
9
10// Forward declarations
11namespace UE::Net
12{
13 struct FNetResult;
14}
15
16
21{
25 bool bAllowCompression = true;
26
27
32
35
37 bool bIsKeepAlive = false;
38
40 bool bIsCompressed = false;
41};
42
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition NetworkVersion.cpp:28
Definition PacketTraits.h:47
bool bFromRecentlyDisconnected
Definition PacketTraits.h:54
TPimplPtr< UE::Net::FNetResult, EPimplPtrMode::DeepCopy > ExtendedError
Definition PacketTraits.h:57
bool bConnectionlessPacket
Definition PacketTraits.h:51
Definition PacketTraits.h:21
uint32 NumAckBits
Definition PacketTraits.h:31
bool bIsCompressed
Definition PacketTraits.h:40
bool bAllowCompression
Definition PacketTraits.h:25
uint32 NumBunchBits
Definition PacketTraits.h:34
bool bIsKeepAlive
Definition PacketTraits.h:37
Definition PimplPtr.h:50