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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PacketTraits.h>
Public Attributes | |
| bool | bAllowCompression = true |
| uint32 | NumAckBits = 0 |
| uint32 | NumBunchBits = 0 |
| bool | bIsKeepAlive = false |
| bool | bIsCompressed = false |
Contains metadata and flags, which provide information on the traits of a packet - what it contains and how to process it.
Flags - may trigger modification of packet and traits Whether or not the packet can/should be compressed
| uint32 FOutPacketTraits::NumAckBits = 0 |
Traits The number of ack bits in the packet - reflecting UNetConnection.NumAckBits
| uint32 FOutPacketTraits::NumBunchBits = 0 |
The number of bunch bits in the packet - reflecting UNetConnection.NumBunchBits