UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FInPacketTraits Struct Reference

#include <PacketTraits.h>

Public Attributes

bool bConnectionlessPacket = false
 
bool bFromRecentlyDisconnected = false
 
TPimplPtr< UE::Net::FNetResult, EPimplPtrMode::DeepCopyExtendedError
 

Detailed Description

Contains metadata and flags, which provide information on the traits of a packet - what it contains and how to process it.

Member Data Documentation

◆ bConnectionlessPacket

bool FInPacketTraits::bConnectionlessPacket = false

Traits This packet is not associated with a connection

◆ bFromRecentlyDisconnected

bool FInPacketTraits::bFromRecentlyDisconnected = false

This is a connectionless packet, from a recently disconnected connection.

◆ ExtendedError

TPimplPtr<UE::Net::FNetResult, EPimplPtrMode::DeepCopy> FInPacketTraits::ExtendedError

If there was an error processing the incoming packet, any additional error information is stored here


The documentation for this struct was generated from the following file: