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| UE_AUTORTFM_NOAUTORTFM FWaitState | UE::ParkingLot::Private::Wait (const void *Address, bool(*CanWait)(void *), void *CanWaitContext, void(*BeforeWait)(void *), void *BeforeWaitContext) |
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| UE_AUTORTFM_NOAUTORTFM FWaitState | UE::ParkingLot::Private::WaitFor (const void *Address, bool(*CanWait)(void *), void *CanWaitContext, void(*BeforeWait)(void *), void *BeforeWaitContext, FMonotonicTimeSpan WaitTime) |
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| UE_AUTORTFM_NOAUTORTFM FWaitState | UE::ParkingLot::Private::WaitUntil (const void *Address, bool(*CanWait)(void *), void *CanWaitContext, void(*BeforeWait)(void *), void *BeforeWaitContext, FMonotonicTimePoint WaitTime) |
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| UE_AUTORTFM_NOAUTORTFM void | UE::ParkingLot::Private::WakeOne (const void *Address, uint64(*OnWakeState)(void *, FWakeState), void *OnWakeStateContext) |
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| FWaitState | UE::ParkingLot::Wait (const void *Address, TFunctionWithContext< bool()> CanWait, TFunctionWithContext< void()> BeforeWait) |
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| FWaitState | UE::ParkingLot::WaitFor (const void *Address, TFunctionWithContext< bool()> CanWait, TFunctionWithContext< void()> BeforeWait, FMonotonicTimeSpan WaitTime) |
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| FWaitState | UE::ParkingLot::WaitUntil (const void *Address, TFunctionWithContext< bool()> CanWait, TFunctionWithContext< void()> BeforeWait, FMonotonicTimePoint WaitTime) |
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| void | UE::ParkingLot::WakeOne (const void *Address, TFunctionWithContext< uint64(FWakeState)> OnWakeState) |
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◆ UE_API