UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ParticleModuleSubUV.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
10#include "ParticleModuleSubUV.generated.h"
11
13class USubUVAnimation;
14
15UCLASS(editinlinenew, hidecategories=Object, MinimalAPI, meta=(DisplayName = "SubImage Index"))
17{
19
20
27 UPROPERTY()
29
34 UPROPERTY(EditAnywhere, Category=SubUV)
35 struct FRawDistributionFloat SubImageIndex;
36
41 UPROPERTY(EditAnywhere, Category=Realtime)
42 uint8 bUseRealTime:1;
43
45 void InitializeDefaults();
46
47 //Begin UObject Interface
48#if WITH_EDITOR
49 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
50#endif // WITH_EDITOR
51 virtual bool IsPostLoadThreadSafe() const override;
52 virtual void PostLoad() override;
53 virtual void PostInitProperties() override;
54 //End UObject Interface
55
56 //~ Begin UParticleModule Interface
57 virtual void CompileModule( struct FParticleEmitterBuildInfo& EmitterInfo ) override;
58 virtual void Spawn(const FSpawnContext& Context) override;
59 virtual void Update(const FUpdateContext& Context) override;
60 virtual void SetToSensibleDefaults(UParticleEmitter* Owner) override;
61 //~ End UParticleModule Interface
62
74 virtual float DetermineImageIndex(const FContext& Context, int32 Offset, FBaseParticle* Particle,
76
77#if WITH_EDITOR
78 virtual bool IsValidForLODLevel(UParticleLODLevel* LODLevel, FString& OutErrorString) override;
79#endif
80
81protected:
82 friend class FParticleModuleSubUVDetails;
83};
84
85
86
virtual bool IsPostLoadThreadSafe() const override
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
EParticleSubUVInterpMethod
Definition ParticleEmitter.h:40
uint32 Offset
Definition VulkanMemory.cpp:4033
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition ParticleEmitter.h:98
Definition ParticleLODLevel.h:22
Definition ParticleModuleSubUVBase.h:13
Definition ParticleModuleSubUV.h:17
Definition SubUVAnimation.h:89
Definition ParticleHelper.h:181
Definition ParticleHelper.h:579
Definition ParticleEmitterInstances.h:78
Definition UnrealType.h:6865
Definition DistributionFloat.h:28
Definition ObjectPtr.h:488