UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ParticleSystemSceneProxy.cpp File Reference

Functions

 DECLARE_CYCLE_STAT (TEXT("ParticleSystemSceneProxy Create GT"), STAT_FParticleSystemSceneProxy_Create, STATGROUP_Particles)
 
 DECLARE_CYCLE_STAT (TEXT("ParticleSystemSceneProxy GetMeshElements RT"), STAT_FParticleSystemSceneProxy_GetMeshElements, STATGROUP_Particles)
 

Variables

bool GTrackParticleRenderingStats = false
 
bool GbEnableGameThreadLODCalculation
 
int32 GCascadePSOPrecachingTime
 
int32 GEnableMacroUVDebugSpam = 1
 

Function Documentation

◆ DECLARE_CYCLE_STAT() [1/2]

DECLARE_CYCLE_STAT ( TEXT("ParticleSystemSceneProxy Create GT" ,
STAT_FParticleSystemSceneProxy_Create  ,
STATGROUP_Particles   
)

◆ DECLARE_CYCLE_STAT() [2/2]

DECLARE_CYCLE_STAT ( TEXT("ParticleSystemSceneProxy GetMeshElements RT" ,
STAT_FParticleSystemSceneProxy_GetMeshElements  ,
STATGROUP_Particles   
)

Variable Documentation

◆ GbEnableGameThreadLODCalculation

bool GbEnableGameThreadLODCalculation
extern

Whether to do LOD calculation on GameThread in game

Whether to calculate LOD on the GameThread in-game.

◆ GCascadePSOPrecachingTime

int32 GCascadePSOPrecachingTime
extern

When to precache Cascade systems' PSOs

◆ GEnableMacroUVDebugSpam

int32 GEnableMacroUVDebugSpam = 1

◆ GTrackParticleRenderingStats

bool GTrackParticleRenderingStats = false

Whether to track particle rendering stats.
Enable with the TRACKPARTICLERENDERINGSTATS command.