Go to the source code of this file.
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| void | PerfCountersSet (const FString &Name, float Val, uint32 Flags=0) |
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| void | PerfCountersSet (const FString &Name, int32 Val, uint32 Flags=0) |
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| void | PerfCountersSet (const FString &Name, const FString &Val, uint32 Flags=0) |
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| int32 | PerfCountersIncrement (const FString &Name, int32 Add=1, int32 DefaultValue=0, uint32 Flags=0) |
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| float ENGINE_API | PerfCountersGet (const FString &Name, float DefaultVal) |
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| double ENGINE_API | PerfCountersGet (const FString &Name, double DefaultVal) |
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| int32 ENGINE_API | PerfCountersGet (const FString &Name, int32 DefaultVal) |
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| uint32 ENGINE_API | PerfCountersGet (const FString &Name, uint32 DefaultVal) |
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◆ PerfCountersGet() [1/4]
◆ PerfCountersGet() [2/4]
◆ PerfCountersGet() [3/4]
◆ PerfCountersGet() [4/4]
◆ PerfCountersIncrement()
| int32 PerfCountersIncrement |
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const FString & |
Name, |
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int32 |
Add = 1, |
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int32 |
DefaultValue = 0, |
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uint32 |
Flags = 0 |
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) |
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inline |
◆ PerfCountersSet() [1/3]
| void PerfCountersSet |
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const FString & |
Name, |
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const FString & |
Val, |
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uint32 |
Flags = 0 |
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) |
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inline |
◆ PerfCountersSet() [2/3]
stub implementations to be used when PerfCounters are unavailable
◆ PerfCountersSet() [3/3]