23 float ImpactThreshold;
27 float ImpactReFireDelay;
35 float LastImpactSoundTime;
38 virtual UWorld* GetWorld()
const override
50 virtual void InitCollisionHandler() {}
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition PhysicsPublic.h:62