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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <EngineTypes.h>
Public Member Functions | |
| FCollisionImpactData () | |
| ENGINE_API void | SwapContactOrders () |
Public Attributes | |
| TArray< struct FRigidBodyContactInfo > | ContactInfos |
| FVector | TotalNormalImpulse |
| FVector | TotalFrictionImpulse |
| bool | bIsVelocityDeltaUnderThreshold |
Information about an overall collision, including contacts.
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inline |
| void FCollisionImpactData::SwapContactOrders | ( | ) |
Iterate over ContactInfos array and swap order of information
| bool FCollisionImpactData::bIsVelocityDeltaUnderThreshold |
| TArray<struct FRigidBodyContactInfo> FCollisionImpactData::ContactInfos |
All the contact points in the collision
| FVector FCollisionImpactData::TotalFrictionImpulse |
The total counterimpulse applied of the two objects sliding against each other
| FVector FCollisionImpactData::TotalNormalImpulse |
The total impulse applied as the two objects push against each other