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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "PhysicsInitialization.h"#include "PhysXPublicCore.h"#include "PhysicsPublicCore.h"#include "PhysXSupportCore.h"#include "Misc/CommandLine.h"#include "Modules/ModuleManager.h"#include "Misc/Paths.h"#include "HAL/IConsoleManager.h"Macros | |
| #define | APEX_STATICALLY_LINKED 0 |
Functions | |
| TAutoConsoleVariable< float > | CVarToleranceScaleLength (TEXT("p.ToleranceScale_Length"), 100.f, TEXT("The approximate size of objects in the simulation. Default: 100"), ECVF_ReadOnly) |
| TAutoConsoleVariable< float > | CVarToleranceScaleSpeed (TEXT("p.ToleranceScale_Speed"), 1000.f, TEXT("The typical magnitude of velocities of objects in simulation. Default: 1000"), ECVF_ReadOnly) |
| bool | InitGamePhysCore () |
| void | TermGamePhysCore () |
| #define APEX_STATICALLY_LINKED 0 |
| TAutoConsoleVariable< float > CVarToleranceScaleLength | ( | TEXT("p.ToleranceScale_Length") | , |
| 100. | f, | ||
| TEXT("The approximate size of objects in the simulation. Default: 100") | , | ||
| ECVF_ReadOnly | |||
| ) |
| TAutoConsoleVariable< float > CVarToleranceScaleSpeed | ( | TEXT("p.ToleranceScale_Speed") | , |
| 1000. | f, | ||
| TEXT("The typical magnitude of velocities of objects in simulation. Default: 1000") | , | ||
| ECVF_ReadOnly | |||
| ) |
| bool InitGamePhysCore | ( | ) |
| void TermGamePhysCore | ( | ) |