UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PhysicsInterfaceUtils.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "PhysXPublic.h"
6#include "Containers/Union.h"
12
13class FPhysScene_PhysX;
15
16// FILTER DATA
17
21
34
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
FCollisionFilterData CreateQueryFilterData(const uint8 MyChannel, const bool bTraceComplex, const FCollisionResponseContainer &InCollisionResponseContainer, const struct FCollisionQueryParams &QueryParam, const struct FCollisionObjectQueryParams &ObjectParam, const bool bMultitrace)
Definition PhysicsInterfaceUtils.cpp:94
const bool const FCollisionResponseContainer const struct FCollisionQueryParams const struct FCollisionObjectQueryParams const bool bMultitrace
Definition PhysicsInterfaceUtils.h:19
const bool const FCollisionResponseContainer const struct FCollisionQueryParams const struct FCollisionObjectQueryParams & ObjectParam
Definition PhysicsInterfaceUtils.h:19
const bool bTraceComplex
Definition PhysicsInterfaceUtils.h:19
const bool const FCollisionResponseContainer & InCollisionResponseContainer
Definition PhysicsInterfaceUtils.h:19
const bool const FCollisionResponseContainer const struct FCollisionQueryParams & QueryParam
Definition PhysicsInterfaceUtils.h:19
ENGINE_API Chaos::Filter::FQueryFilterData CreateChaosQueryFilterData(const uint8 MyChannel, const bool bTraceComplex, const FCollisionResponseContainer &InCollisionResponseContainer, const struct FCollisionQueryParams &QueryParam, const struct FCollisionObjectQueryParams &ObjectParam, const bool bMultitrace)
Definition PhysicsInterfaceUtils.cpp:107
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition PhysScene_Chaos.h:116
Definition PhysicsInterfaceUtils.h:37
virtual TUniquePtr< IPhysicsReplicationLOD > CreatePhysicsReplicationLOD(FPhysScene *OwningPhysScene)
Definition PhysicsInterfaceUtils.h:41
virtual TUniquePtr< IPhysicsReplication > CreatePhysicsReplication(FPhysScene *OwningPhysScene)
Definition PhysicsInterfaceUtils.h:40
Definition UniquePtr.h:107
Definition SkeletalMeshComponent.h:307
Definition CollisionFilterData.h:46
Definition CollisionQueryParams.h:430
Definition CollisionQueryParams.h:43
Definition EngineTypes.h:1339
Definition PhysicsInterfaceUtils.h:23
int32 ConstraintIndex
Definition PhysicsInterfaceUtils.h:32
FConstraintBrokenDelegateData(FConstraintInstance *ConstraintInstance)
void DispatchOnBroken()
Definition PhysicsInterfaceUtils.h:26
FOnConstraintBroken OnConstraintBrokenDelegate
Definition PhysicsInterfaceUtils.h:31
FOnConstraintBroken OnConstraintBrokenDelegate
Definition ConstraintInstance.h:241
int32 ConstraintIndex
Definition ConstraintInstance.h:219
Definition ConstraintInstance.h:255