![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Chaos/PhysicsObject.h"#include "Chaos/PhysicsObjectInterface.h"#include "Physics/Experimental/ChaosScopedSceneLock.h"#include "PhysicsObjectPhysicsCoreInterface.h"#include "Containers/ArrayView.h"#include <type_traits>Go to the source code of this file.
Classes | |
| class | FLockedPhysicsObjectExternalInterface< LockType > |
| class | FPhysicsObjectExternalInterface |
| using FLockedReadPhysicsObjectExternalInterface = FLockedPhysicsObjectExternalInterface<EPhysicsInterfaceScopedLockType::Read> |