UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PlayerInput.cpp File Reference

Classes

struct  FDelegateDispatchDetails
 
struct  FAxisDelegate
 
struct  UE::Input::FAxisDelegateDetails
 
struct  UE::Input::FVectorAxisDelegateDetails
 
struct  UE::Input::FDelegateDispatchDetailsSorter
 

Namespaces

namespace  UE
 
namespace  UE::Input
 

Functions

 DECLARE_CYCLE_STAT (TEXT(" PC Gesture Recognition"), STAT_PC_GestureRecognition, STATGROUP_PlayerController)
 
 DEFINE_LOG_CATEGORY (LogPlayerInput)
 
const TCHARUE::Input::LexToString (const EInputEvent Event)
 
void UE::Input::SortAndExecuteDelegates ()
 

Variables

bool bExecutingBindCommand = false
 

Function Documentation

◆ DECLARE_CYCLE_STAT()

DECLARE_CYCLE_STAT ( TEXT(" PC Gesture Recognition" ,
STAT_PC_GestureRecognition  ,
STATGROUP_PlayerController   
)

◆ DEFINE_LOG_CATEGORY()

DEFINE_LOG_CATEGORY ( LogPlayerInput  )

Variable Documentation

◆ bExecutingBindCommand

bool bExecutingBindCommand = false