UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PostProcessAmbientOcclusionMobile.h
Go to the documentation of this file.
1
// Copyright Epic Games, Inc. All Rights Reserved.
2
3
/*=============================================================================
4
PostProcessAmbientOcclusionMobile.h
5
=============================================================================*/
6
7
#pragma once
8
#include "
CoreMinimal.h
"
9
#include "
RendererInterface.h
"
10
11
bool
RequiresMobileAmbientOcclusionPass
(
class
FScene
*
Scene
,
const
FViewInfo
& View);
CoreMinimal.h
EDatasmithElementType::Scene
@ Scene
RequiresMobileAmbientOcclusionPass
bool RequiresMobileAmbientOcclusionPass(class FScene *Scene, const FViewInfo &View)
Definition
PostProcessAmbientOcclusionMobile.cpp:1235
RendererInterface.h
FScene
Definition
ScenePrivate.h:2875
FViewInfo
Definition
SceneRendering.h:1132
Engine
Source
Runtime
Renderer
Private
PostProcess
PostProcessAmbientOcclusionMobile.h
Generated by
1.9.8