9#include "PrimitiveComponentBackedTarget.generated.h"
11class UPrimitiveComponent;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UINTERFACE(...)
Definition ObjectMacros.h:780
Definition PrimitiveComponentBackedTarget.h:25
virtual UPrimitiveComponent * GetOwnerComponent() const =0
virtual bool HitTestComponent(const FRay &WorldRay, FHitResult &OutHit) const =0
Definition SceneComponentBackedTarget.h:22
Definition ActorComponent.h:152
Definition PrimitiveComponentBackedTarget.h:20
Definition SceneComponentBackedTarget.h:17
Definition HitResult.h:21