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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SceneComponentBackedTarget.h>
Inheritance diagram for ISceneComponentBackedTarget:Public Member Functions | |
| virtual USceneComponent * | GetOwnerSceneComponent () const =0 |
| virtual AActor * | GetOwnerActor () const =0 |
| virtual void | SetOwnerVisibility (bool bVisible) const =0 |
| virtual FTransform | GetWorldTransform () const =0 |
Implemented in USceneComponentToolTarget, and UPrimitiveComponentToolTarget.
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pure virtual |
Implemented in USceneComponentToolTarget, and UPrimitiveComponentToolTarget.
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pure virtual |
Implemented in USceneComponentToolTarget, and UPrimitiveComponentToolTarget.
Set the visibility of the Component associated with this Source (ie to hide during Tool usage)
| bVisible | desired visibility |
Implemented in USceneComponentToolTarget, and UPrimitiveComponentToolTarget.