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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Containers/Array.h"#include "Containers/UnrealString.h"#include "CoreMinimal.h"#include "HAL/CriticalSection.h"#include "Math/Color.h"#include "Math/UnrealMathSSE.h"#include "Math/Vector.h"#include "Math/Vector2D.h"#include "Misc/Guid.h"#include "Serialization/BulkData.h"#include "Serialization/StructuredArchiveAdapters.h"#include "Templates/DontCopy.h"Go to the source code of this file.
Classes | |
| struct | FRawMesh |
| class | FRawMeshBulkData |
Enumerations | |
| enum | { MAX_MESH_TEXTURE_COORDS = 8 } |
Functions | |
| RAWMESH_API FArchive & | operator<< (FArchive &Ar, FRawMesh &RawMesh) |
| RAWMESH_API FArchive & operator<< | ( | FArchive & | Ar, |
| FRawMesh & | RawMesh | ||
| ) |
Add the raw mesh data to an archive
Serialization should use the raw mesh version not the archive version. Additionally, stick to serializing basic types and arrays of basic types.