UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
RawMesh.h File Reference
#include "Containers/Array.h"
#include "Containers/UnrealString.h"
#include "CoreMinimal.h"
#include "HAL/CriticalSection.h"
#include "Math/Color.h"
#include "Math/UnrealMathSSE.h"
#include "Math/Vector.h"
#include "Math/Vector2D.h"
#include "Misc/Guid.h"
#include "Serialization/BulkData.h"
#include "Serialization/StructuredArchiveAdapters.h"
#include "Templates/DontCopy.h"

Go to the source code of this file.

Classes

struct  FRawMesh
 
class  FRawMeshBulkData
 

Enumerations

enum  { MAX_MESH_TEXTURE_COORDS = 8 }
 

Functions

RAWMESH_API FArchiveoperator<< (FArchive &Ar, FRawMesh &RawMesh)
 

Enumeration Type Documentation

◆ anonymous enum

Enumerator
MAX_MESH_TEXTURE_COORDS 

Function Documentation

◆ operator<<()

RAWMESH_API FArchive & operator<< ( FArchive Ar,
FRawMesh RawMesh 
)

Add the raw mesh data to an archive

Serialization should use the raw mesh version not the archive version. Additionally, stick to serializing basic types and arrays of basic types.