UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ReachabilityAnalysis.h File Reference
#include "CoreMinimal.h"

Go to the source code of this file.

Classes

union  UE::GC::FUnreachableObject
 
struct  UE::GC::Private::FIterationTimerStat
 
struct  UE::GC::Private::FStats
 

Namespaces

namespace  UE
 
namespace  UE::GC
 
namespace  UE::GC::Private
 

Functions

COREUOBJECT_API void SetIncrementalReachabilityAnalysisEnabled (bool bEnabled)
 
COREUOBJECT_API bool GetIncrementalReachabilityAnalysisEnabled ()
 
COREUOBJECT_API void SetReachabilityAnalysisTimeLimit (float TimeLimitSeconds)
 
COREUOBJECT_API float GetReachabilityAnalysisTimeLimit ()
 

Function Documentation

◆ GetIncrementalReachabilityAnalysisEnabled()

COREUOBJECT_API bool GetIncrementalReachabilityAnalysisEnabled ( )

Returns true if incremental reachability analysis is enabled

◆ GetReachabilityAnalysisTimeLimit()

COREUOBJECT_API float GetReachabilityAnalysisTimeLimit ( )

Returns the time limit for incremental rachability analysis.

Returns
time limit (in seconds) for incremental rachability analysis.

◆ SetIncrementalReachabilityAnalysisEnabled()

COREUOBJECT_API void SetIncrementalReachabilityAnalysisEnabled ( bool  bEnabled)

Enables or disables incremental reachability analysis.

Parameters
bEnabledTrue if incremental reachability analysis is to be enabled

◆ SetReachabilityAnalysisTimeLimit()

COREUOBJECT_API void SetReachabilityAnalysisTimeLimit ( float  TimeLimitSeconds)

Sets time limit for incremental rachability analysis (if enabled).

Parameters
TimeLimitSecondsTime limit (in seconds) for incremental raachability analysis