UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
RecastVersion.h File Reference

Go to the source code of this file.

Macros

#define NAVMESHVER_INITIAL   1
 
#define NAVMESHVER_TILED_GENERATION   2
 
#define NAVMESHVER_SEAMLESS_REBUILDING_1   3
 
#define NAVMESHVER_AREA_CLASSES   4
 
#define NAVMESHVER_CLUSTER_PATH   5
 
#define NAVMESHVER_SEGMENT_LINKS   6
 
#define NAVMESHVER_DYNAMIC_LINKS   7
 
#define NAVMESHVER_64BIT   9
 
#define NAVMESHVER_CLUSTER_SIMPLIFIED   10
 
#define NAVMESHVER_OFFMESH_HEIGHT_BUG   11
 
#define NAVMESHVER_LANDSCAPE_HEIGHT   13
 
#define NAVMESHVER_LWCOORDS   14
 
#define NAVMESHVER_OODLE_COMPRESSION   15
 
#define NAVMESHVER_LWCOORDS_SEREALIZATION   17
 
#define NAVMESHVER_MAXTILES_COUNT_CHANGE   19
 
#define NAVMESHVER_LWCOORDS_OPTIMIZATION   20
 
#define NAVMESHVER_OPTIM_FIX_SERIALIZE_PARAMS   21
 
#define NAVMESHVER_MAXTILES_COUNT_SKIP_INCLUSION   22
 
#define NAVMESHVER_TILE_RESOLUTIONS   23
 
#define NAVMESHVER_TILE_RESOLUTIONS_CELLHEIGHT   24
 
#define NAVMESHVER_1_VOXEL_AGENT_STEEP_SLOPE_FILTER_FIX   25
 
#define NAVMESHVER_TILE_RESOLUTIONS_AGENTMAXSTEPHEIGHT   26
 
#define NAVMESHVER_NAVLINK_JUMP_CONFIGS   27
 
#define NAVMESHVER_LATEST   NAVMESHVER_NAVLINK_JUMP_CONFIGS
 
#define NAVMESHVER_MIN_COMPATIBLE   NAVMESHVER_LWCOORDS_OPTIMIZATION
 

Macro Definition Documentation

◆ NAVMESHVER_1_VOXEL_AGENT_STEEP_SLOPE_FILTER_FIX

#define NAVMESHVER_1_VOXEL_AGENT_STEEP_SLOPE_FILTER_FIX   25

◆ NAVMESHVER_64BIT

#define NAVMESHVER_64BIT   9

◆ NAVMESHVER_AREA_CLASSES

#define NAVMESHVER_AREA_CLASSES   4

◆ NAVMESHVER_CLUSTER_PATH

#define NAVMESHVER_CLUSTER_PATH   5

◆ NAVMESHVER_CLUSTER_SIMPLIFIED

#define NAVMESHVER_CLUSTER_SIMPLIFIED   10

◆ NAVMESHVER_DYNAMIC_LINKS

#define NAVMESHVER_DYNAMIC_LINKS   7

◆ NAVMESHVER_INITIAL

#define NAVMESHVER_INITIAL   1

Versioning, Note the correct way of doing this is now to use the Custom Version see Ar.UsingCustomVersion(XXXBranchObjectVersion::GUID) this solves issues when versioning is changed in different branches at the same time.

◆ NAVMESHVER_LANDSCAPE_HEIGHT

#define NAVMESHVER_LANDSCAPE_HEIGHT   13

◆ NAVMESHVER_LATEST

#define NAVMESHVER_LATEST   NAVMESHVER_NAVLINK_JUMP_CONFIGS

◆ NAVMESHVER_LWCOORDS

#define NAVMESHVER_LWCOORDS   14

◆ NAVMESHVER_LWCOORDS_OPTIMIZATION

#define NAVMESHVER_LWCOORDS_OPTIMIZATION   20

◆ NAVMESHVER_LWCOORDS_SEREALIZATION

#define NAVMESHVER_LWCOORDS_SEREALIZATION   17

◆ NAVMESHVER_MAXTILES_COUNT_CHANGE

#define NAVMESHVER_MAXTILES_COUNT_CHANGE   19

◆ NAVMESHVER_MAXTILES_COUNT_SKIP_INCLUSION

#define NAVMESHVER_MAXTILES_COUNT_SKIP_INCLUSION   22

◆ NAVMESHVER_MIN_COMPATIBLE

#define NAVMESHVER_MIN_COMPATIBLE   NAVMESHVER_LWCOORDS_OPTIMIZATION

◆ NAVMESHVER_NAVLINK_JUMP_CONFIGS

#define NAVMESHVER_NAVLINK_JUMP_CONFIGS   27

◆ NAVMESHVER_OFFMESH_HEIGHT_BUG

#define NAVMESHVER_OFFMESH_HEIGHT_BUG   11

◆ NAVMESHVER_OODLE_COMPRESSION

#define NAVMESHVER_OODLE_COMPRESSION   15

◆ NAVMESHVER_OPTIM_FIX_SERIALIZE_PARAMS

#define NAVMESHVER_OPTIM_FIX_SERIALIZE_PARAMS   21

◆ NAVMESHVER_SEAMLESS_REBUILDING_1

#define NAVMESHVER_SEAMLESS_REBUILDING_1   3

◆ NAVMESHVER_SEGMENT_LINKS

#define NAVMESHVER_SEGMENT_LINKS   6

◆ NAVMESHVER_TILE_RESOLUTIONS

#define NAVMESHVER_TILE_RESOLUTIONS   23

◆ NAVMESHVER_TILE_RESOLUTIONS_AGENTMAXSTEPHEIGHT

#define NAVMESHVER_TILE_RESOLUTIONS_AGENTMAXSTEPHEIGHT   26

◆ NAVMESHVER_TILE_RESOLUTIONS_CELLHEIGHT

#define NAVMESHVER_TILE_RESOLUTIONS_CELLHEIGHT   24

◆ NAVMESHVER_TILED_GENERATION

#define NAVMESHVER_TILED_GENERATION   2