UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
RenderAssetUpdate.h File Reference

Go to the source code of this file.

Classes

class  FRenderAssetUpdate
 
class  FRenderAssetUpdate::FMipUpdateTask
 
class  TRenderAssetUpdate< TContext >
 

Namespaces

namespace  FRenderAssetUpdateHelper
 

Macros

#define UE_API   ENGINE_API
 
#define SRA_UPDATE_CALLBACK(FunctionName)   [this](const FContext& C){ FunctionName(C); }
 

Functions

ENGINE_API bool IsAssetStreamingSuspended ()
 
bool FRenderAssetUpdateHelper::TickRenderAssetUpdateForGarbageCollection (TRefCountPtr< FRenderAssetUpdate > RenderAssetUpdate)
 
void SuspendRenderAssetStreaming ()
 
void ResumeRenderAssetStreaming ()
 

Variables

ENGINE_API bool GEnableAssetUpdateAbandons
 

Macro Definition Documentation

◆ SRA_UPDATE_CALLBACK

#define SRA_UPDATE_CALLBACK (   FunctionName)    [this](const FContext& C){ FunctionName(C); }

SRA stands for StreamableRenderAsset

◆ UE_API

#define UE_API   ENGINE_API

Function Documentation

◆ IsAssetStreamingSuspended()

ENGINE_API bool IsAssetStreamingSuspended ( )

◆ ResumeRenderAssetStreaming()

void ResumeRenderAssetStreaming ( )

◆ SuspendRenderAssetStreaming()

void SuspendRenderAssetStreaming ( )

Variable Documentation

◆ GEnableAssetUpdateAbandons

ENGINE_API bool GEnableAssetUpdateAbandons
extern