UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
RenderGraphResourcePool.cpp File Reference

Functions

 TRACE_DECLARE_INT_COUNTER (BufferPoolCount, TEXT("BufferPool/BufferCount"))
 
 TRACE_DECLARE_INT_COUNTER (BufferPoolCreateCount, TEXT("BufferPool/BufferCreateCount"))
 
 TRACE_DECLARE_INT_COUNTER (BufferPoolReleaseCount, TEXT("BufferPool/BufferReleaseCount"))
 
 TRACE_DECLARE_MEMORY_COUNTER (BufferPoolSize, TEXT("BufferPool/Size"))
 
RENDERCORE_API void DumpBufferPoolMemory (FOutputDevice &OutputDevice)
 

Variables

TGlobalResource< FRDGBufferPoolGRenderGraphResourcePool
 
TGlobalResource< FRDGTransientResourceAllocator, FRenderResource::EInitPhase::PreGRDGTransientResourceAllocator
 

Function Documentation

◆ DumpBufferPoolMemory()

RENDERCORE_API void DumpBufferPoolMemory ( FOutputDevice OutputDevice)

◆ TRACE_DECLARE_INT_COUNTER() [1/3]

TRACE_DECLARE_INT_COUNTER ( BufferPoolCount  ,
TEXT("BufferPool/BufferCount"  
)

◆ TRACE_DECLARE_INT_COUNTER() [2/3]

TRACE_DECLARE_INT_COUNTER ( BufferPoolCreateCount  ,
TEXT("BufferPool/BufferCreateCount"  
)

◆ TRACE_DECLARE_INT_COUNTER() [3/3]

TRACE_DECLARE_INT_COUNTER ( BufferPoolReleaseCount  ,
TEXT("BufferPool/BufferReleaseCount"  
)

◆ TRACE_DECLARE_MEMORY_COUNTER()

TRACE_DECLARE_MEMORY_COUNTER ( BufferPoolSize  ,
TEXT("BufferPool/Size"  
)

Variable Documentation

◆ GRDGTransientResourceAllocator

◆ GRenderGraphResourcePool

TGlobalResource<FRDGBufferPool> GRenderGraphResourcePool

The global render targets for easy shading.