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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "RenderGraphResourcePool.h"#include "RHICommandList.h"#include "RenderGraphResources.h"#include "RHITransientResourceAllocator.h"#include "Trace/Trace.inl"#include "ProfilingDebugging/CountersTrace.h"#include "RenderCore.h"Functions | |
| TRACE_DECLARE_INT_COUNTER (BufferPoolCount, TEXT("BufferPool/BufferCount")) | |
| TRACE_DECLARE_INT_COUNTER (BufferPoolCreateCount, TEXT("BufferPool/BufferCreateCount")) | |
| TRACE_DECLARE_INT_COUNTER (BufferPoolReleaseCount, TEXT("BufferPool/BufferReleaseCount")) | |
| TRACE_DECLARE_MEMORY_COUNTER (BufferPoolSize, TEXT("BufferPool/Size")) | |
| RENDERCORE_API void | DumpBufferPoolMemory (FOutputDevice &OutputDevice) |
Variables | |
| TGlobalResource< FRDGBufferPool > | GRenderGraphResourcePool |
| TGlobalResource< FRDGTransientResourceAllocator, FRenderResource::EInitPhase::Pre > | GRDGTransientResourceAllocator |
| RENDERCORE_API void DumpBufferPoolMemory | ( | FOutputDevice & | OutputDevice | ) |
| TRACE_DECLARE_INT_COUNTER | ( | BufferPoolCount | , |
| TEXT("BufferPool/BufferCount") | |||
| ) |
| TRACE_DECLARE_INT_COUNTER | ( | BufferPoolCreateCount | , |
| TEXT("BufferPool/BufferCreateCount") | |||
| ) |
| TRACE_DECLARE_INT_COUNTER | ( | BufferPoolReleaseCount | , |
| TEXT("BufferPool/BufferReleaseCount") | |||
| ) |
| TRACE_DECLARE_MEMORY_COUNTER | ( | BufferPoolSize | , |
| TEXT("BufferPool/Size") | |||
| ) |
| TGlobalResource<FRDGTransientResourceAllocator, FRenderResource::EInitPhase::Pre> GRDGTransientResourceAllocator |
| TGlobalResource<FRDGBufferPool> GRenderGraphResourcePool |
The global render targets for easy shading.