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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <RenderGraphResourcePool.h>
Inheritance diagram for FRDGBufferPool:Friends | |
| class | FRDGBuilder |
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default |
| void FRDGBufferPool::DumpMemoryUsage | ( | FOutputDevice & | OutputDevice | ) |
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inline |
| TRefCountPtr< FRDGPooledBuffer > FRDGBufferPool::FindFreeBuffer | ( | FRHICommandListBase & | RHICmdList, |
| const FRDGBufferDesc & | Desc, | ||
| const TCHAR * | InDebugName, | ||
| ERDGPooledBufferAlignment | Alignment = ERDGPooledBufferAlignment::Page |
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| ) |
| void FRDGBufferPool::TickPoolElements | ( | ) |
Call once per frame to trim elements from the pool.
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friend |