UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FRDGBufferPool Class Reference

#include <RenderGraphResourcePool.h>

+ Inheritance diagram for FRDGBufferPool:

Public Member Functions

 FRDGBufferPool ()=default
 
RENDERCORE_API void TickPoolElements ()
 
RENDERCORE_API TRefCountPtr< FRDGPooledBufferFindFreeBuffer (FRHICommandListBase &RHICmdList, const FRDGBufferDesc &Desc, const TCHAR *InDebugName, ERDGPooledBufferAlignment Alignment=ERDGPooledBufferAlignment::Page)
 
TRefCountPtr< FRDGPooledBufferFindFreeBuffer (const FRDGBufferDesc &Desc, const TCHAR *InDebugName, ERDGPooledBufferAlignment Alignment=ERDGPooledBufferAlignment::Page)
 
RENDERCORE_API void DumpMemoryUsage (FOutputDevice &OutputDevice)
 
- Public Member Functions inherited from FRenderResource
RENDERCORE_API FRenderResource ()
 
RENDERCORE_API FRenderResource (ERHIFeatureLevel::Type InFeatureLevel)
 
RENDERCORE_API FRenderResource (const FRenderResource &)
 
RENDERCORE_API FRenderResource (FRenderResource &&)
 
RENDERCORE_API FRenderResourceoperator= (const FRenderResource &Other)
 
RENDERCORE_API FRenderResourceoperator= (FRenderResource &&Other)
 
virtual RENDERCORE_API ~FRenderResource ()
 
virtual void InitRHI (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void InitResource (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void ReleaseResource ()
 
RENDERCORE_API void UpdateRHI (FRHICommandListBase &RHICmdList)
 
virtual FString GetFriendlyName () const
 
bool IsInitialized () const
 
int32 GetListIndex () const
 
EInitPhase GetInitPhase () const
 
void SetOwnerName (FName InOwnerName)
 
FName GetOwnerName () const
 
void SetResourceName (FName InResourceName)
 
FName GetResourceName () const
 

Friends

class FRDGBuilder
 

Additional Inherited Members

- Public Types inherited from FRenderResource
enum class  EInitPhase : uint8 { Pre , Default , MAX }
 
- Static Public Member Functions inherited from FRenderResource
static RENDERCORE_API void ReleaseRHIForAllResources ()
 
static RENDERCORE_API void InitPreRHIResources ()
 
static RENDERCORE_API void ChangeFeatureLevel (ERHIFeatureLevel::Type NewFeatureLevel)
 
static RENDERCORE_API FName SetScopeName (FName Name)
 
- Public Attributes inherited from FRenderResource
ERenderResourceState ResourceState = ERenderResourceState::Default
 
- Protected Member Functions inherited from FRenderResource
void SetFeatureLevel (const FStaticFeatureLevel InFeatureLevel)
 
const FStaticFeatureLevel GetFeatureLevel () const
 
bool HasValidFeatureLevel () const
 
template<typename T >
FBufferRHIRef CreateRHIBuffer (FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)
 
void SetInitPhase (EInitPhase InInitPhase)
 
- Static Protected Member Functions inherited from FRenderResource
static RENDERCORE_API FRHICommandListBaseGetImmediateCommandList ()
 

Constructor & Destructor Documentation

◆ FRDGBufferPool()

FRDGBufferPool::FRDGBufferPool ( )
default

Member Function Documentation

◆ DumpMemoryUsage()

void FRDGBufferPool::DumpMemoryUsage ( FOutputDevice OutputDevice)

◆ FindFreeBuffer() [1/2]

TRefCountPtr< FRDGPooledBuffer > FRDGBufferPool::FindFreeBuffer ( const FRDGBufferDesc Desc,
const TCHAR InDebugName,
ERDGPooledBufferAlignment  Alignment = ERDGPooledBufferAlignment::Page 
)
inline

◆ FindFreeBuffer() [2/2]

TRefCountPtr< FRDGPooledBuffer > FRDGBufferPool::FindFreeBuffer ( FRHICommandListBase RHICmdList,
const FRDGBufferDesc Desc,
const TCHAR InDebugName,
ERDGPooledBufferAlignment  Alignment = ERDGPooledBufferAlignment::Page 
)

◆ TickPoolElements()

void FRDGBufferPool::TickPoolElements ( )

Call once per frame to trim elements from the pool.

Friends And Related Symbol Documentation

◆ FRDGBuilder

friend class FRDGBuilder
friend

The documentation for this class was generated from the following files: