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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Macros | |
| #define | REP_MOVEMENT_DISABLE_QUANTIZATION 0 |
Variables | |
| FAutoConsoleVariableRef | CVarEnableMultiplayerWorldOriginRebasing (TEXT("p.EnableMultiplayerWorldOriginRebasing"), FRepMovement::EnableMultiplayerWorldOriginRebasing, TEXT("Enable world origin rebasing for multiplayer, meaning that servers and clients can have different world origin locations."), ECVF_ReadOnly) |
| #define REP_MOVEMENT_DISABLE_QUANTIZATION 0 |
| FAutoConsoleVariableRef CVarEnableMultiplayerWorldOriginRebasing(TEXT("p.EnableMultiplayerWorldOriginRebasing"), FRepMovement::EnableMultiplayerWorldOriginRebasing, TEXT("Enable world origin rebasing for multiplayer, meaning that servers and clients can have different world origin locations."), ECVF_ReadOnly) | ( | TEXT("p.EnableMultiplayerWorldOriginRebasing") | , |
| FRepMovement::EnableMultiplayerWorldOriginRebasing | , | ||
| TEXT("Enable world origin rebasing for multiplayer, meaning that servers and clients can have different world origin locations.") | , | ||
| ECVF_ReadOnly | |||
| ) |
Console variable ref to enable multiplayer world origin rebasing.