|
| | IMPLEMENT_SHADER_TYPE (, FResolveDepthPS, TEXT("/Engine/Private/ResolvePixelShader.usf"), TEXT("MainDepth"), SF_Pixel) |
| |
| | IMPLEMENT_SHADER_TYPE (, FResolveDepth2XPS, TEXT("/Engine/Private/ResolvePixelShader.usf"), TEXT("MainDepth"), SF_Pixel) |
| |
| | IMPLEMENT_SHADER_TYPE (, FResolveDepth4XPS, TEXT("/Engine/Private/ResolvePixelShader.usf"), TEXT("MainDepth"), SF_Pixel) |
| |
| | IMPLEMENT_SHADER_TYPE (, FResolveDepth8XPS, TEXT("/Engine/Private/ResolvePixelShader.usf"), TEXT("MainDepth"), SF_Pixel) |
| |
| | IMPLEMENT_SHADER_TYPE (, FResolveDepthArray2XPS, TEXT("/Engine/Private/ResolvePixelShader.usf"), TEXT("MainDepth"), SF_Pixel) |
| |
| | IMPLEMENT_SHADER_TYPE (, FResolveDepthArray4XPS, TEXT("/Engine/Private/ResolvePixelShader.usf"), TEXT("MainDepth"), SF_Pixel) |
| |
| | IMPLEMENT_SHADER_TYPE (, FResolveDepthArray8XPS, TEXT("/Engine/Private/ResolvePixelShader.usf"), TEXT("MainDepth"), SF_Pixel) |
| |
| | IMPLEMENT_SHADER_TYPE (, FResolveSingleSamplePS, TEXT("/Engine/Private/ResolvePixelShader.usf"), TEXT("MainSingleSample"), SF_Pixel) |
| |
| | IMPLEMENT_SHADER_TYPE (, FResolveVS, TEXT("/Engine/Private/ResolveVertexShader.usf"), TEXT("Main"), SF_Vertex) |
| |
| | IMPLEMENT_SHADER_TYPE (, FResolveArrayVS, TEXT("/Engine/Private/ResolveVertexShader.usf"), TEXT("Main"), SF_Vertex) |
| |
| void | CreateResolveShaders () |
| |