UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
RuntimeVirtualTexture.h File Reference
#include "CoreMinimal.h"
#include "Engine/TextureDefines.h"
#include "VirtualTexturing.h"
#include "VT/RuntimeVirtualTextureEnum.h"
#include "VirtualTextureEnum.h"
#include "RuntimeVirtualTexture.generated.h"

Go to the source code of this file.

Classes

class  URuntimeVirtualTexture
 
struct  URuntimeVirtualTexture::FInitSettings
 

Namespaces

namespace  UE
 
namespace  UE::Shader
 
namespace  RuntimeVirtualTexture
 

Functions

ENGINE_API IVirtualTextureRuntimeVirtualTexture::CreateStreamingTextureProducer (UVirtualTexture2D *InStreamingTexture, FVTProducerDescription const &InOwnerProducerDesc, FVTProducerDescription &OutStreamingProducerDesc)
 
ENGINE_API IVirtualTextureRuntimeVirtualTexture::BindStreamingTextureProducer (IVirtualTexture *InProducer, IVirtualTexture *InStreamingProducer, int32 InTransitionLevel)
 
ENGINE_API bool RuntimeVirtualTexture::IsMaterialTypeSupported (ERuntimeVirtualTextureMaterialType MaterialType)
 
ENGINE_API bool RuntimeVirtualTexture::IsMaterialTypeSupported (ERuntimeVirtualTextureMaterialType MaterialType, EShaderPlatform InPlatform)