UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ShaderCompilerDefinitions.h File Reference

Go to the source code of this file.

Classes

class  FShaderCompilerDefinitions
 
class  FShaderCompilerDefinitions::FConstIterator
 

Macros

#define SHADER_COMPILER_FLOAT32_FORMAT_STRING   TEXT("%#.9gf")
 

Enumerations

enum class  EShaderCompilerDefineVariant : uint8 {
  None = 0 , Integer , Unsigned , Float ,
  String
}
 

Macro Definition Documentation

◆ SHADER_COMPILER_FLOAT32_FORMAT_STRING

#define SHADER_COMPILER_FLOAT32_FORMAT_STRING   TEXT("%#.9gf")

Enumeration Type Documentation

◆ EShaderCompilerDefineVariant

Enumerator
None 
Integer 
Unsigned 
Float 
String