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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "ShaderCompilerPrivate.h"#include "AnalyticsEventAttribute.h"#include "CoreMinimal.h"#include "DistributedBuildControllerInterface.h"#include "Dom/JsonObject.h"#include "JsonObjectConverter.h"#include "Misc/ConfigCacheIni.h"#include "Misc/EngineVersion.h"#include "ProfilingDebugging/CookStats.h"#include "ProfilingDebugging/DiagnosticTable.h"#include "ProfilingDebugging/LoadTimeTracker.h"#include "ProfilingDebugging/StallDetector.h"#include "Serialization/CompactBinaryWriter.h"#include "ShaderCompileWorkerUtil.h"#include "Misc/FileHelper.h"Functions | |
| TRACE_DECLARE_INT_COUNTER (Shaders_Pending, TEXT("Shaders/Pending")) | |
| TRACE_DECLARE_INT_COUNTER (Shaders_Compiled, TEXT("Shaders/Compiled")) | |
Variables | |
| bool | GShaderCompilerDumpWorkerDiagnostics = false |
| FShaderCompilerStats * | GShaderCompilerStats = nullptr |
| TRACE_DECLARE_INT_COUNTER | ( | Shaders_Compiled | , |
| TEXT("Shaders/Compiled") | |||
| ) |
| TRACE_DECLARE_INT_COUNTER | ( | Shaders_Pending | , |
| TEXT("Shaders/Pending") | |||
| ) |
| FShaderCompilerStats* GShaderCompilerStats = nullptr |
The global shader compiling stats