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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "SimModule/SimModuleTree.h"#include "Chaos/ParticleHandleFwd.h"#include "Chaos/GeometryParticlesfwd.h"#include "PhysicsProxy/GeometryCollectionPhysicsProxy.h"#include "PhysicsProxy/ClusterUnionPhysicsProxy.h"#include "PhysicsProxy/SingleParticlePhysicsProxy.h"#include "Chaos/PhysicsObjectInternalInterface.h"#include "Chaos/DebugDrawQueue.h"#include "VehicleUtility.h"Namespaces | |
| namespace | Chaos |
Functions | |
| DECLARE_CYCLE_STAT (TEXT("ModularVehicle_SimulateTree"), STAT_ModularVehicle_SimulateTree, STATGROUP_ModularVehicleSimTree) | |
| DECLARE_CYCLE_STAT (TEXT("ModularVehicle_GenerateReplicationStructure"), STAT_ModularVehicle_GenerateReplicationStructure, STATGROUP_ModularVehicleSimTree) | |
| DECLARE_CYCLE_STAT (TEXT("ModularVehicle_SetNetState"), STAT_ModularVehicle_SetNetState, STATGROUP_ModularVehicleSimTree) | |
| DECLARE_CYCLE_STAT (TEXT("ModularVehicle_SetSimState"), STAT_ModularVehicle_SetSimState, STATGROUP_ModularVehicleSimTree) | |
| DECLARE_CYCLE_STAT (TEXT("ModularVehicle_AppendTreeUpdates"), STAT_ModularVehicle_AppendTreeUpdates, STATGROUP_ModularVehicleSimTree) | |
Variables | |
| bool | bModularVehicle_NetworkData_Enable = true |
| FAutoConsoleVariableRef | CVarModularVehicleNetworkDataEnable (TEXT("p.ModularVehicle.NetworkData.Enable"), bModularVehicle_NetworkData_Enable, TEXT("Enable/Disable additional module network data.")) |
| bool | bModularVehicle_DisableAllSimulationAfterDestruction_Enable = false |
| FAutoConsoleVariableRef | CVarModularVehicleDisableAllSimulationAfterDestruction (TEXT("p.ModularVehicle.DisableAllSimulationAfterDestruction.Enable"), bModularVehicle_DisableAllSimulationAfterDestruction_Enable, TEXT("Enable/Disable whole vehicle simulation after destruction has occured.")) |
| DECLARE_CYCLE_STAT | ( | TEXT("ModularVehicle_AppendTreeUpdates") | , |
| STAT_ModularVehicle_AppendTreeUpdates | , | ||
| STATGROUP_ModularVehicleSimTree | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("ModularVehicle_GenerateReplicationStructure") | , |
| STAT_ModularVehicle_GenerateReplicationStructure | , | ||
| STATGROUP_ModularVehicleSimTree | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("ModularVehicle_SetNetState") | , |
| STAT_ModularVehicle_SetNetState | , | ||
| STATGROUP_ModularVehicleSimTree | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("ModularVehicle_SetSimState") | , |
| STAT_ModularVehicle_SetSimState | , | ||
| STATGROUP_ModularVehicleSimTree | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("ModularVehicle_SimulateTree") | , |
| STAT_ModularVehicle_SimulateTree | , | ||
| STATGROUP_ModularVehicleSimTree | |||
| ) |
| FAutoConsoleVariableRef CVarModularVehicleDisableAllSimulationAfterDestruction(TEXT("p.ModularVehicle.DisableAllSimulationAfterDestruction.Enable"), bModularVehicle_DisableAllSimulationAfterDestruction_Enable, TEXT("Enable/Disable whole vehicle simulation after destruction has occured.")) | ( | TEXT("p.ModularVehicle.DisableAllSimulationAfterDestruction.Enable") | , |
| bModularVehicle_DisableAllSimulationAfterDestruction_Enable | , | ||
| TEXT("Enable/Disable whole vehicle simulation after destruction has occured.") | |||
| ) |
| FAutoConsoleVariableRef CVarModularVehicleNetworkDataEnable(TEXT("p.ModularVehicle.NetworkData.Enable"), bModularVehicle_NetworkData_Enable, TEXT("Enable/Disable additional module network data.")) | ( | TEXT("p.ModularVehicle.NetworkData.Enable") | , |
| bModularVehicle_NetworkData_Enable | , | ||
| TEXT("Enable/Disable additional module network data.") | |||
| ) |