UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SkinnedAsset.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Engine/StreamableRenderAsset.h"
#include "Interfaces/Interface_AsyncCompilation.h"
#include "ReferenceSkeleton.h"
#include "UObject/PerPlatformProperties.h"
#include "SkinnedAsset.generated.h"

Go to the source code of this file.

Classes

class  USkinnedAsset
 

Typedefs

typedef TArray< FPSOPrecacheVertexFactoryDataPerMaterialIndex, TInlineAllocator< 4 > > FPSOPrecacheVertexFactoryDataPerMaterialIndexList
 

Enumerations

enum class  ESkinnedAssetAsyncPropertyLockType { None = 0 , ReadOnly = 1 , WriteOnly = 2 , ReadWrite = 3 }
 

Functions

 ENUM_CLASS_FLAGS (ESkinnedAssetAsyncPropertyLockType)
 

Typedef Documentation

◆ FPSOPrecacheVertexFactoryDataPerMaterialIndexList

Enumeration Type Documentation

◆ ESkinnedAssetAsyncPropertyLockType

Enumerator
None 
ReadOnly 
WriteOnly 
ReadWrite 

Function Documentation

◆ ENUM_CLASS_FLAGS()

ENUM_CLASS_FLAGS ( ESkinnedAssetAsyncPropertyLockType  )