UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SlateFXSubsystem.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6
7#include "Engine/World.h"
8
9#include "SlateFXSubsystem.generated.h"
10
11#define UE_API SLATERHIRENDERER_API
12
15
16UCLASS(MinimalAPI, DisplayName = "Slate FX Subsystem")
18{
20
21public:
22
25
26 //~ Begin UObject Interface.
27 UE_API virtual void BeginDestroy() override;
28 //~ End UObject Interface.
29
30 //~Begin UGameInstanceSubsystem Interface
31 UE_API virtual bool ShouldCreateSubsystem(UObject* Outer) const override;
33 UE_API virtual void Deinitialize() override;
34 //~End UGameInstanceSubsystem Interface
35
38
39public:
40
42 UFUNCTION(BlueprintCallable, Category = "SlateFX")
44
45private:
46
50
51private:
52
54 void OnPreWorldInitialization(UWorld* World, const UWorld::InitializationValues IVS);
55
57 void OnPostWorldCleanup(UWorld* World, bool SessionEnded, bool bCleanupResources);
58
59private:
60
63};
64
65#undef UE_API
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UE_API
Definition SlateFXSubsystem.h:11
ESlatePostRT
Definition SlateRendererTypes.h:15
Definition SlateRHIPostBufferProcessor.h:24
Definition SubsystemCollection.h:15
Definition UnrealString.h.inl:34
Definition SharedPointer.h:692
Definition EngineSubsystem.h:22
Definition Object.h:95
virtual COREUOBJECT_API void BeginDestroy()
Definition Obj.cpp:1071
Definition SlateFXSubsystem.h:18
Definition SlateRHIPostBufferProcessor.h:75
Definition World.h:918
Definition WorldInitializationValues.h:9